# TRAILBLAZERS (demo)

**URL:** <https://forum.makecode.com/t/trailblazers-demo/30979>\
**Category:** Show & Tell\
**Created:** [October 4, 2024, 4:02pm UTC](https://forum.makecode.com/t/trailblazers-demo/30979 "2024-10-04T16:02:22Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [October 4, 2024, 4:02pm UTC](https://forum.makecode.com/t/trailblazers-demo/30979/1 "2024-10-04T16:02:22Z")

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> **[TRAILBLAZERS (demo)](https://arcade.makecode.com/S93567-15412-27581-58253)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

this is probably the only game ill finish

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**Author:** ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)\
**Post date:** [October 11, 2024, 8:54pm UTC](https://forum.makecode.com/t/trailblazers-demo/30979/2 "2024-10-11T20:54:35Z")

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if you make the sprite 16x16 (and the animations) it wont change the hit box but it will stop the shakey sprite at high speeds!

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**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [November 6, 2024, 5:47pm UTC](https://forum.makecode.com/t/trailblazers-demo/30979/3 "2024-11-06T17:47:28Z")

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good now add a boss and make the graphs even better!!!  
(I loved every bit of it @_jupiter i hope this makes your day 🙂)

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**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [November 7, 2024, 12:07am UTC](https://forum.makecode.com/t/trailblazers-demo/30979/4 "2024-11-07T00:07:45Z")

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Thank you, it actually did

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**Author:** ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)\
**Post date:** [November 7, 2024, 5:00pm UTC](https://forum.makecode.com/t/trailblazers-demo/30979/5 "2024-11-07T17:00:43Z")

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to me or to @ZeroFall? or both…

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**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [December 31, 2024, 3:18am UTC](https://forum.makecode.com/t/trailblazers-demo/30979/6 "2024-12-31T03:18:11Z")

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A quick note to everyone, since i have my game jam game turned in and nothing to do,

> ****
>
> ## _ **TRAILBLAZERS** _
> 
> _ **is getting a rework!** _  
> I have actually already started on it, and when @TheConeGuy posted the coneguy christmas bash, I felt a rush of inspiration, and with my own spin to it, the little speedy pengis will be blasting through levels, solving puzzles, and _possibly_  
> destroying multiple laws of physics but we’ll get to that later ANYWAYS-  
> THANKS FOR ALL THE SUPPORT TRAILBLAZERS COMING OUT **MARCH-APRIL OF 2025** but don’t rush it-BYEE

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**Author:** ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)\
**Post date:** [June 12, 2026, 4:41pm UTC](https://forum.makecode.com/t/trailblazers-demo/30979/7 "2026-06-12T16:41:11Z")

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bruh really never finished it till the VERY END lol
