# Train at 7 | By Octodemon 🚃

**URL:** https://forum.makecode.com/t/train-at-7-by-octodemon/38963
**Category:** Arcade
**Tags:** game
**Created:** [August 29, 2025, 10:05pm UTC](https://forum.makecode.com/t/train-at-7-by-octodemon/38963 "2025-08-29T22:05:11Z")
**Posts on this page:** 1
**Showing post:** 6

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### Author: ![Luke](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/luke/32/32519_2.png) [@Luke](https://forum.makecode.com/u/Luke)
#### Post date: [August 30, 2025, 2:37am UTC](https://forum.makecode.com/t/train-at-7-by-octodemon/38963/6 "2025-08-30T02:37:19Z")

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wow i love the art and the dialogue, great atmosphere!  
i **highly** recommend @WoofWoof’s improvements to the [multilight’s extension](https://forum.makecode.com/t/lanterns-improving-the-multilights-extension/33190) (ty woofie! ❤ ). It allows for much smoother transitions with multiple light bands and customisable colour shading ramps + a lot more useful features.

Also this is super helpful for animating walk cycles! Something that really elevates any walk cycle is a simple 1px up and down (this works for super small sprites too!)  
 ![140-Male_Walk_Dummy_Long](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/6/c/6c7ef4b110fd33ac6e3058b9b6cd2d658e0f3161.gif)

right now the character kinda combines 2 different views, the incorrect front view for the torso and head, and the correct side view for the legs. You’re already most of the way there!

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/0/7/070740a9d74f5a336c8da05a80b20bcb8402bdeb.png)

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