# Tree of Hollow Development Stuff

**URL:** <https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695>\
**Category:** Show & Tell\
**Created:** [October 8, 2025, 5:54pm UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695 "2025-10-08T17:54:15Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [October 8, 2025, 5:54pm UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/1 "2025-10-08T17:54:15Z")

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![Screenshot 2025-10-07 9.42.25 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/b/cb76fc93de21a69f02ed365e43c7b5e674fe4240.png)

Spoooooky Tree.

 ![Screenshot 2025-10-08 1.13.30 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/a/4/a461dc251db47cd63170da595c004fc8f2a4501e.png)

 ![Screenshot 2025-10-08 1.17.24 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/5/1/517f253e50cf029befec3d0b97955b3837c09940.png)

That’s all I got for now.

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**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [October 15, 2025, 2:13am UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/2 "2025-10-15T02:13:04Z")

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OOOOO!!! The art so far reminds me a lot of undertale, I LOVE the little bunny character and the design of the tree- it looks more mischievous than evil, it makes me like the possibly evil character 😆

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**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [October 20, 2025, 5:42pm UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/3 "2025-10-20T17:42:51Z")

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![Screenshot 2025-10-20 9.34.19 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/8/38a07dd4dbe4230024131c37ca75d93c9f5075ef.png)

Spooks-Ville is being made. We have Lou and Jack, they are both pumpkins. Yes, they are bootleg Sans and Papyrus. I literally couldn’t think of anything…

 ![Screenshot 2025-10-20 9.36.55 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/2/e/2eea75eef04df0f631d51da088a7e91c93037993.png)

That is Lou (the tall one)

 ![Screenshot 2025-10-20 9.38.08 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/a/3a9580ed3a0fb7c80b797c1f48aa8f6cf48eb757.png)

And that is Jack. The battle system is being developed, but I can’t show much since there’s just a bunch of place-holders everywhere. There is animated water that I cannot show because I dunno how to make a GIF. That’s it.

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<div class="post-metadata">

**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [October 21, 2025, 11:14pm UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/4 "2025-10-21T23:14:41Z")

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Progress update. Modified the sprites to look better.

 ![Screenshot 2025-10-21 6.12.12 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/e/b/eb279d1918f50b0d482ce50c9e95afe457faa019.png)

Normal

 ![Screenshot 2025-10-21 6.13.09 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/d/f/df2123fd925e2355ea6b3d96f322bba68b4d06c1.png)

Altered Form (when ya go into the tree)

Battle Menu is getting developed, the map Is getting bigger, and I’m procrastinating on making the battles function right now. Jack and Lou are getting redesigned to look more original, and they might not be pumpkins anymore. Also, I’ll be making NPCs and stuff.

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**Author:** ![BotWarrior](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/botwarrior/32/25328_2.png) [@BotWarrior](https://forum.makecode.com/u/BotWarrior)\
**Post date:** [October 22, 2025, 5:29pm UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/5 "2025-10-22T17:29:25Z")

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I love the font!

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**Author:** ![Mr.SonicFan](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mr.sonicfan/32/22384_2.png) [@Mr.SonicFan](https://forum.makecode.com/u/Mr.SonicFan)\
**Post date:** [October 23, 2025, 4:36pm UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/6 "2025-10-23T16:36:05Z")

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I like the artstyle / sprites 🔥‼

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<div class="post-metadata">

**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [October 25, 2025, 6:20pm UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/7 "2025-10-25T18:20:00Z")

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I finished the title screen. I may change it later, however.

 ![Screenshot 2025-10-24 2.39.41 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/d/c/dccffc76c47de651b68b568ea46567cc36a229d7.png)

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<div class="post-metadata">

**Author:** ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)\
**Post date:** [October 27, 2025, 4:45am UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/8 "2025-10-27T04:45:49Z")

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how I do it is I do a screen recording then I go onto a webm to gif converter and convert it and upload

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<div class="post-metadata">

**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [November 4, 2025, 5:35pm UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/9 "2025-11-04T17:35:56Z")

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It’s been a while since I posted anything about the game. In short, I change the main characters look slightly once again, and I added SAVING with SAVE Mushrooms.

 ![Screenshot 2025-11-04 10.22.40 AM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/0/30add30234af85f92b6d24f2287424a54461eb59.png)

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<div class="post-metadata">

**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [November 5, 2025, 8:10pm UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/10 "2025-11-05T20:10:39Z")

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![Screenshot 2025-11-05 2.50.08 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/1/712cfa4bad55fc0fd0f7cdf0300d195d11cd21d6.png)

I changed the first area to a generic forest. I felt like before it was kinda too similar to the Field of Hopes and Dreams from Deltarune, so it’s different now. Kinda laggy, though.

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<div class="post-metadata">

**Author:** ![randomuser](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/randomuser/32/32505_2.png) [@randomuser](https://forum.makecode.com/u/randomuser)\
**Post date:** [November 7, 2025, 5:16am UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/11 "2025-11-07T05:16:41Z")

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It looks great, almost a bit eerie because of how the trees perfectly block you in… 👀

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<div class="post-metadata">

**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [November 10, 2025, 3:23am UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/12 "2025-11-10T03:23:00Z")

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![Screenshot 2025-11-09 8.12.58 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/4/74ecee2d52dbb23992e99bc58f8aacd3f7c10d24.png)

So, the generic forest is now replaced by Velvet Valley. A chocolate themed place full of gemstones and diamonds and other such things. The color palette was changed slightly. The animations have been changed to look better. The crystals are placeholders since they’re literally from another game, and I’m a amateur at spriting. I’ve actually stopped procrastinating on making the battle system. A few NPCs have been added. The title screen has been changed slightly. And that’s it.

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<div class="post-metadata">

**Author:** ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)\
**Post date:** [November 10, 2025, 5:16am UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/13 "2025-11-10T05:16:46Z")

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cool changes nice artwork

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<div class="post-metadata">

**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [November 10, 2025, 6:03pm UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/14 "2025-11-10T18:03:46Z")

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Thanks.

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<div class="post-metadata">

**Author:** ![Ima.notarobot](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/ima.notarobot/32/26551_2.png) [@Ima.notarobot](https://forum.makecode.com/u/Ima.notarobot)\
**Post date:** [November 10, 2025, 6:12pm UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/15 "2025-11-10T18:12:20Z")

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This game is awesome! setting notifications for this one.

![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/0/f/0f33f811727c122993f239b2492d13a4496e8639.png)

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<div class="post-metadata">

**Author:** ![ItzWolfeel](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/itzwolfeel/32/25239_2.png) [@ItzWolfeel](https://forum.makecode.com/u/ItzWolfeel)\
**Post date:** [November 10, 2025, 6:24pm UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/16 "2025-11-10T18:24:38Z")

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This is a really neat game! You say you’re not good a sprinting but this is far better then I can do lol. Can’t wait to see more! Do you plan on differing routes at all?

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<div class="post-metadata">

**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [November 11, 2025, 3:46am UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/17 "2025-11-11T03:46:03Z")

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I want to, but it might be a big overwhelming since 1, it might take a lot of time and 2, I’m probably not experienced enough.

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<div class="post-metadata">

**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [November 14, 2025, 7:19pm UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/18 "2025-11-14T19:19:06Z")

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Alrighty, a enemy, GumDrop.

![Screenrecording2025-11-142.11.42PM-ezgif.com-video-to-gif-converter](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/a/1/a1eed830f4c9d8a9eb79d9822a84d5ca933c3cb7.gif)

That’s it. I dunno what else to say, honestly.

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<div class="post-metadata">

**Author:** ![NeoStreak](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neostreak/32/27498_2.png) [@NeoStreak](https://forum.makecode.com/u/NeoStreak)\
**Post date:** [November 21, 2025, 7:26pm UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/19 "2025-11-21T19:26:22Z")

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![Screenshot 2025-11-21 2.16.01 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/b/4/b4e3c8ee4093ec3c51963f3fc50b3d965a1cc152.png)

The battle system is nearly finished.

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<div class="post-metadata">

**Author:** ![Ima.notarobot](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/ima.notarobot/32/26551_2.png) [@Ima.notarobot](https://forum.makecode.com/u/Ima.notarobot)\
**Post date:** [November 21, 2025, 7:45pm UTC](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695/20 "2025-11-21T19:45:03Z")

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The gum drop is so Adorable!! I will feel bad for killing it…

[Next page](https://forum.makecode.com/t/tree-of-hollow-development-stuff/39695.md?page=2)
