# Turning games into full screen web apps

**URL:** https://forum.makecode.com/t/turning-games-into-full-screen-web-apps/1016
**Category:** Arcade
**Created:** [January 10, 2020, 8:57am UTC](https://forum.makecode.com/t/turning-games-into-full-screen-web-apps/1016 "2020-01-10T08:57:21Z")
**Posts on this page:** 8
**Page:** 1

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### Author: ![peli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/peli/32/12_2.png) [@peli](https://forum.makecode.com/u/peli)
#### Post date: [January 10, 2020, 8:57am UTC](https://forum.makecode.com/t/turning-games-into-full-screen-web-apps/1016/1 "2020-01-10T08:57:21Z")

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is now possible!

- go to the beta [https://arcade.makecode.com/beta](https://arcade.makecode.com/beta)
- export your game to a GitHub repository
- **create a release**! This step uploads the pre-compiled game to your GitHub repository.
- voila! The GitHub pages will now be pointing to a full screen simulator.

Need to retrofit an existing GitHub repository?

- turn on GitHub pages in the repository settings, using the `master` branch
- copying the sources from [https://github.com/microsoft/pxt-arcade/blob/master/libs/template](https://github.com/microsoft/pxt-arcade/blob/master/libs/template) to your repo (expect for pxt.json)
- update `_config.yml` and add

```auto
include: assets

```

- open [MakeCode beta](https://arcade.makecode.com/beta), go to the GitHub view and **create release** (you might need to commit first)

Read more at [https://arcade.makecode.com/publishing-games](https://arcade.makecode.com/publishing-games)

That’s it, send us your feedback!

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### Author: ![AlexK](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexk/32/33339_2.png) [@AlexK](https://forum.makecode.com/u/AlexK)
#### Post date: [January 13, 2020, 8:54pm UTC](https://forum.makecode.com/t/turning-games-into-full-screen-web-apps/1016/2 "2020-01-13T20:54:12Z")

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LOVE LOVE LOVE! This is so cool!

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/1X/bcc457551d6ecc801094b79a0b91c193955ad3a3.png)

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/1X/f2c9a34e4be00aa867e84e98c468aabab3af4c4a.png)

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<div class="post-metadata">

### Author: ![peli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/peli/32/12_2.png) [@peli](https://forum.makecode.com/u/peli)
#### Post date: [January 13, 2020, 8:59pm UTC](https://forum.makecode.com/t/turning-games-into-full-screen-web-apps/1016/3 "2020-01-13T20:59:43Z")

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Feedback about the template welcome 🙂 The simulator landscape breakpoints are not quite right so i’ll work on adjusting them for landscape phone.

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<div class="post-metadata">

### Author: ![peli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/peli/32/12_2.png) [@peli](https://forum.makecode.com/u/peli)
#### Post date: [January 14, 2020, 3:56am UTC](https://forum.makecode.com/t/turning-games-into-full-screen-web-apps/1016/4 "2020-01-14T03:56:21Z")

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[itch.io](http://itch.io) support is also coming up -\> [https://arcade.makecode.com/publishing-games](https://arcade.makecode.com/publishing-games)

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<div class="post-metadata">

### Author: ![peli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/peli/32/12_2.png) [@peli](https://forum.makecode.com/u/peli)
#### Post date: [January 14, 2020, 7:15am UTC](https://forum.makecode.com/t/turning-games-into-full-screen-web-apps/1016/5 "2020-01-14T07:15:23Z")

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@AlexK you’ll need to update again to get the latest fixes for [itch.io](http://itch.io)

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### Author: ![Mr-Coxall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mr-coxall/32/513_2.png) [@Mr-Coxall](https://forum.makecode.com/u/Mr-Coxall)
#### Post date: [January 15, 2020, 8:19pm UTC](https://forum.makecode.com/t/turning-games-into-full-screen-web-apps/1016/6 "2020-01-15T20:19:56Z")

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What is going to happen to “tutorials”.

To create a tutorial you place it in the README.md file. But this is being written to with the new “create a release”. I have tried then replacing the README.md text with an existing tutorial and it does work, it just seems a little odd that 2 separate processes are using the same file.

Any change tutorials could be moved to the /docs folder, where they most likely should have always been placed?

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### Author: ![2ndClemens](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/2ndclemens/32/809_2.png) [@2ndClemens](https://forum.makecode.com/u/2ndClemens)
#### Post date: [January 16, 2020, 9:38pm UTC](https://forum.makecode.com/t/turning-games-into-full-screen-web-apps/1016/7 "2020-01-16T21:38:02Z")

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Thanks, this is excellent engineering.  
I love the git implementation with the release option.  
The deploy runs fine and smooth on meowbit, surface pro first gen, iPhone 6.  
The tile-editor is so much fun to work with. 🙂

[https://2ndclemens.github.io/pergamon-arcade/](https://2ndclemens.github.io/pergamon-arcade/)

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<div class="post-metadata">

### Author: ![peli](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/peli/32/12_2.png) [@peli](https://forum.makecode.com/u/peli)
#### Post date: [January 16, 2020, 9:45pm UTC](https://forum.makecode.com/t/turning-games-into-full-screen-web-apps/1016/8 "2020-01-16T21:45:25Z")

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The game looks great! We are all impressed here 🙂
