# UNDERTALE Arcade Devlog

**URL:** <https://forum.makecode.com/t/undertale-arcade-devlog/32377>\
**Category:** Show & Tell\
**Tags:** game, demo, art\
**Created:** [December 10, 2024, 10:00pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377 "2024-12-10T22:00:45Z")\
**Posts on this page:** 20\
**Page:** 5

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36923_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [January 24, 2025, 6:08pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/81 "2025-01-24T18:08:23Z")

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Woah. Why have I not seen this?

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**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [January 26, 2025, 2:18am UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/82 "2025-01-26T02:18:48Z")

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Okay I axneed some help here guys. Since this game obviously needs more colors than Makecode provide, I’m going to switch between them when changing room. What I want is to fade to black at a door. Change the pallete and hen fade back. However I am not able to find out how to fade back with the new color palette. This isn’t straight forward since I am making my own color palette by setting the hex value of each color separately. I just realy need some help here. I am so stuck

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**Author:** ![IMakeCode](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/imakecode/32/36052_2.png) [@IMakeCode](https://forum.makecode.com/u/IMakeCode)\
**Post date:** [January 27, 2025, 7:25pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/83 "2025-01-27T19:25:31Z")

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frisk dance update when

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**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [January 27, 2025, 7:48pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/84 "2025-01-27T19:48:43Z")

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![wheeze-meme](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/1/4/14d24c223bf7e764a8196672d7536277ea728b53.png)

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**Author:** ![Astronomicality22](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/astronomicality22/32/18365_2.png) [@Astronomicality22](https://forum.makecode.com/u/Astronomicality22)\
**Post date:** [January 27, 2025, 7:54pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/85 "2025-01-27T19:54:22Z")

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Is the L a “Day of the Tentacle” reference?

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**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [January 27, 2025, 11:56pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/86 "2025-01-27T23:56:36Z")

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YES it is!!! Finally someone who knows the classics. or just searched it up lol

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**Author:** ![Astronomicality22](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/astronomicality22/32/18365_2.png) [@Astronomicality22](https://forum.makecode.com/u/Astronomicality22)\
**Post date:** [January 28, 2025, 6:39pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/87 "2025-01-28T18:39:01Z")

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Im addicted to old Lucasarts Games 🙂

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**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [January 28, 2025, 7:46pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/88 "2025-01-28T19:46:28Z")

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Monkey Island is my favorite

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**Author:** ![Astronomicality22](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/astronomicality22/32/18365_2.png) [@Astronomicality22](https://forum.makecode.com/u/Astronomicality22)\
**Post date:** [January 28, 2025, 9:11pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/89 "2025-01-28T21:11:31Z")

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Sam & Max hit the road is my favorite.

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**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [January 28, 2025, 9:13pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/90 "2025-01-28T21:13:10Z")

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I must say you have a fine taste in videogames 🧐

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**Author:** ![Astronomicality22](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/astronomicality22/32/18365_2.png) [@Astronomicality22](https://forum.makecode.com/u/Astronomicality22)\
**Post date:** [January 28, 2025, 9:22pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/91 "2025-01-28T21:22:53Z")

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thanks

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [January 28, 2025, 9:24pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/92 "2025-01-28T21:24:48Z")

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LucasArts games has the best humour. The first one I played was monkey island special edition on the xbox 360.

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [January 28, 2025, 10:43pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/93 "2025-01-28T22:43:49Z")

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Btw gUys a big update is underway. It will probably be released tomorrow.

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**Author:** ![Mr\_Duck](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mr_duck/32/13442_2.png) [@Mr\_Duck](https://forum.makecode.com/u/Mr_Duck)\
**Post date:** [January 28, 2025, 11:26pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/94 "2025-01-28T23:26:45Z")

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I’m exited to see what you’ve done 😀

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**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [January 29, 2025, 6:24pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/95 "2025-01-29T18:24:31Z")

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yay! this is great!

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**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [January 29, 2025, 10:30pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/96 "2025-01-29T22:30:15Z")

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**Update V0.3**

We now have more rooms to explore! I’ve added all the rooms leading up to the next save point, plus the candy room—though there’s no candy yet. I also tweaked the color palette to fit in more colors and implemented color transitions when entering doors.

I’ve been working on a little bit of everything in this update, adding details all over the place. My favorite addition right now is the story panels! I’ve drawn the first four and am currently working on the fifth. Honestly, they’re turning out surprisingly well.

> **Story Panels**
>
> Can you spot the differences between these and the originals?
> 
> ![Skjermbilde 2025-01-29 195042](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/5/f/5fcc7d00e5ee322eb394d43f5bce26e3538790ac.png)  
> ![Skjermbilde 2025-01-29 195054](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/5/e/5e3403475b04e5a2eb7b8391bb91982716d49f2a.png)  
> ![Skjermbilde 2025-01-29 195115](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/e/a/ea957b97c9e68bd84583d8853c08fe9f3391e6f8.png)  
> ![Skjermbilde 2025-01-29 195128](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/4/d/4da3f07611b35841bab6274554c76063b7abe967.png)

The maps and details aren’t fully finished yet—there are some placeholder tiles for the leaves in the fifth room. There are two reasons for this:

1. I’m a lazy bum.
2. I’m running out of available tiles.

Yep, I’m right at the **tile limit**. The issue is that once you have more than 176 tiles, the tab switch arrow goes completely offscreen, making any additional tiles inaccessible. This is a MakeCode issue that should be fixed in the next update. (They aren’t actually added to the game yet).

**Saving is now fully functional!** Try it out yourself. When you reload after saving, you’ll spawn back where you left off. It also tracks your playtime, though you’ll need to check the console log to see it.

Here’s the update in all its glory:

> **[Undertale Arcade V0.3](https://arcade.makecode.com/39138-29054-98126-39712)**
>
> This is a Demake of Undertale for Makecode Arcade.

This has been a blast to work on, so stay tuned for the next update! 🎉

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<div class="post-metadata">

**Author:** ![Mr\_Duck](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mr_duck/32/13442_2.png) [@Mr\_Duck](https://forum.makecode.com/u/Mr_Duck)\
**Post date:** [January 30, 2025, 12:39am UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/97 "2025-01-30T00:39:56Z")

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good job @Sonicblaston this is very cool!

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<div class="post-metadata">

**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [January 30, 2025, 5:04am UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/98 "2025-01-30T05:04:02Z")

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The art work is my fav! but how much time did you spend on the music?

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<div class="post-metadata">

**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [January 30, 2025, 6:21pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/99 "2025-01-30T18:21:17Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/b/e/be72158c7c9b2d2782767d9aaaf9fe3dd36ce51d.png)  
FRISK IT’S A MIRCALE THE SECOND LEVER APPEARED!!!

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [January 30, 2025, 6:21pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/100 "2025-01-30T18:21:19Z")

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5 minutes…

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