# UNDERTALE Arcade Devlog

**URL:** <https://forum.makecode.com/t/undertale-arcade-devlog/32377>\
**Category:** Show & Tell\
**Tags:** game, demo, art\
**Created:** [December 10, 2024, 10:00pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377 "2024-12-10T22:00:45Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![AgentBoom](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/agentboom/32/16635_2.png) [@AgentBoom](https://forum.makecode.com/u/AgentBoom)\
**Post date:** [January 30, 2025, 8:02pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/101 "2025-01-30T20:02:27Z")

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Wait a sec you’re making this in Javascript?

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**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [January 30, 2025, 11:52pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/102 "2025-01-30T23:52:20Z")

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Eh no. I probably just opened the javascript tab before sharing by accident.

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**Author:** ![AMakerOfBadGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/amakerofbadgames/32/27156_2.png) [@AMakerOfBadGames](https://forum.makecode.com/u/AMakerOfBadGames)\
**Post date:** [February 2, 2025, 8:46pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/103 "2025-02-02T20:46:05Z")

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Is it an Undertale Yellow moment?

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**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [February 3, 2025, 4:38am UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/104 "2025-02-03T04:38:47Z")

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We just see Frisk falling intot he ground

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**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [February 4, 2025, 12:52am UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/105 "2025-02-04T00:52:01Z")

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I know in game he’s not present in the ruins…but with sans being sans…You gotta add him in there somewhere. Maybe when your about to leave the ruins you can knock on the exit door and sans is on the other side telling a knock knock joke?

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**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [February 4, 2025, 1:02pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/106 "2025-02-04T13:02:34Z")

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If I get that far, I could add the conversation sans and Papyrus have at the end of the Undertale demo.

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**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [February 4, 2025, 1:08pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/107 "2025-02-04T13:08:01Z")

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your a genius! you hold frisk on one square next to the wall and press a and we here sans saying a joke.

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<div class="post-metadata">

**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [February 4, 2025, 6:23pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/108 "2025-02-04T18:23:46Z")

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Awesome

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<div class="post-metadata">

**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [February 4, 2025, 6:27pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/109 "2025-02-04T18:27:52Z")

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Heh, Thanks. Maybe sans could ask if you’ve done a genocide run before hehe  
heh…  
heheh…

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<div class="post-metadata">

**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [February 4, 2025, 11:56pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/110 "2025-02-04T23:56:44Z")

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NO WAIT!! BETTER IDEA  
If you do a pacifist run then sans will be nice at the end but if you do a genocide run he’s gonna…lets just say, your gonna have a bad time

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [February 20, 2025, 10:17pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/111 "2025-02-20T22:17:15Z")

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This isn’t really an update. Rather a help post.  
@richard I am still getting the “e is undefined” error. But i have already fixed the pxt.json file like you showed. But it seems like there’s something else giving me this error. I saw you showed that the fancy text extension had a bug that did that. I update it but the bug is still there. I don’t know what’s wrong with it anymore. It might be one of the extensions. But I can’t say anything for sure. [https://makecode.com/\_U5zbk62PrbJi](https://makecode.com/_U5zbk62PrbJi)

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<div class="post-metadata">

**Author:** ![Not\_a\_Potato](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_potato/32/18462_2.png) [@Not\_a\_Potato](https://forum.makecode.com/u/Not_a_Potato)\
**Post date:** [February 21, 2025, 12:02am UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/112 "2025-02-21T00:02:19Z")

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hi I’m new

something similar happened to me in a baldi’s basics remake I was making. I had all the sprites and one day they just disappeared. all of them. there were a lot though, so if you also had tons of sprites that might be the reason.

that is a really cool game though

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<div class="post-metadata">

**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [February 21, 2025, 12:04am UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/113 "2025-02-21T00:04:48Z")

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@Sonicblaston i don’t see the error? the game seems to play fine for me…

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [February 23, 2025, 5:34am UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/114 "2025-02-23T05:34:50Z")

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Huh weird. Of course it works now. You simply looked at it. and it fixed itself. XD

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<div class="post-metadata">

**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [February 23, 2025, 6:05am UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/115 "2025-02-23T06:05:36Z")

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Hi @Sonicblaston! i’ve come to a stopping point in my undertale game and i have no idea how to continue… how do you add the battle box into the game? i just can’t seem to do it…

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [February 24, 2025, 5:44am UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/116 "2025-02-24T05:44:11Z")

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I haven’t gotten to that part either so

# ¯\_(ツ)\_/¯

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<div class="post-metadata">

**Author:** ![Trr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/trr/32/31964_2.png) [@Trr](https://forum.makecode.com/u/Trr)\
**Post date:** [February 25, 2025, 9:56pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/117 "2025-02-25T21:56:15Z")

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Wowzers, this looks amazing!

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [February 25, 2025, 10:18pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/118 "2025-02-25T22:18:39Z")

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But I am working on it now!

 ![Skjermbilde 2025-02-24 203700](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/5/d/5df983cb8d8a9e687fa6ee396fc17bc2c6368d6f.png)

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [February 25, 2025, 11:25pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/119 "2025-02-25T23:25:54Z")

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Actually @richard I was wrong. It still doesn’t work. I just failed to show the error properly. Look:  
 ![e is undefined](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/f/3/f39c8067f247fdba9d9f8ca5515ae5d2186b2d48.gif)  
Here’s the link again

> **[Undertale Arcade Bugged](https://arcade.makecode.com/S81942-71104-12682-93189)**
>
> This is a Demake of Undertale for Makecode Arcade.

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<div class="post-metadata">

**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [February 25, 2025, 11:56pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/120 "2025-02-25T23:56:01Z")

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ah, understood!

so there are two things happening here. the first is a bug with my font editor; it was putting the wrong annotation on the fonts it generates. i just pushed an update to the font editor to fix that and i’ve also fixed both of your custom fonts in this project: [https://makecode.com/\_a3hT1ugE2Vek](https://makecode.com/_a3hT1ugE2Vek)

the second is a bug in makecode that i only [recently discovered](https://forum.makecode.com/t/cannot-read-properties-of-undefined-reading-length/33981/2). basically, this has to do with calls to `pauseUntil` that pass in a function that just checks a variable. you can work around it for now by wrapping that variable in two `not` blocks (two `not` blocks cancel each other out so this doesn’t actually change the behavior). i also fixed this in the above linked project

in other words, do this:  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/c/e/ce2b96c41985f5b7e6d0f4bd10afa197cb5befbf.png)

instead of this:  
 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/8/6/86baa9beb19c29e461ed21e1d970ff867f781ee1.png)

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