# UNDERTALE Arcade Devlog

**URL:** <https://forum.makecode.com/t/undertale-arcade-devlog/32377>\
**Category:** Show & Tell\
**Tags:** game, demo, art\
**Created:** [December 10, 2024, 10:00pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377 "2024-12-10T22:00:45Z")\
**Posts on this page:** 20\
**Page:** 7

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**Author:** ![Mr\_Duck](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/mr_duck/32/13442_2.png) [@Mr\_Duck](https://forum.makecode.com/u/Mr_Duck)\
**Post date:** [February 25, 2025, 11:58pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/121 "2025-02-25T23:58:53Z")

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yeah it dose that for me to exept it’s when I try to change the arcade screen with ¯\_(ツ)\_/¯

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**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [February 25, 2025, 11:58pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/122 "2025-02-25T23:58:55Z")

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Wonderful! I’ll hopefully figure it out!

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**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [February 26, 2025, 12:12am UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/123 "2025-02-26T00:12:37Z")

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Thank you so much Richard. So happy to know it wasn’t just me being a moron. I’ve had this issue for way too long now. So happy to finally get it fixed. What was that error in makecode anyways?

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**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [February 26, 2025, 12:13am UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/124 "2025-02-26T00:13:27Z")

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@Sonicblaston i haven’t really looked into it too deeply because i think it’s already fixed in beta; something to do with our type checker

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**Author:** ![Bifrosty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bifrosty/32/24819_2.png) [@Bifrosty](https://forum.makecode.com/u/Bifrosty)\
**Post date:** [February 26, 2025, 12:15am UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/125 "2025-02-26T00:15:16Z")

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This actually helps a lot, thanks!

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**Author:** ![loganisdabest](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/loganisdabest/32/20151_2.png) [@loganisdabest](https://forum.makecode.com/u/loganisdabest)\
**Post date:** [February 26, 2025, 5:59pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/126 "2025-02-26T17:59:20Z")

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when toriel bossfight?  
I’ll make music

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [February 26, 2025, 6:53pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/127 "2025-02-26T18:53:08Z")

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Ehmm. I just need to make the rest of the game that comes before that. so Probably very long

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [March 12, 2025, 7:23pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/128 "2025-03-12T19:23:36Z")

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Hey Richard. I have another project that also uses a custom font. And I am getting the same error. How do i fix the font?

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<div class="post-metadata">

**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [March 12, 2025, 9:27pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/129 "2025-03-12T21:27:04Z")

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@Sonicblaston did you download the font before sharing it? the font editor should be fixed now so you can always re-share it from the fixed editor and replace the extension in your game

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**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [March 12, 2025, 9:29pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/130 "2025-03-12T21:29:26Z")

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No I don’t think I did. I know I shared it on the forum somewhere though. I have been thinking about that. how do you get the share link for a font after downloading it? @richard

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<div class="post-metadata">

**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [March 12, 2025, 9:35pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/131 "2025-03-12T21:35:12Z")

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i don’t have a way to re-import old share links but you can re-import the json you get from the download button in the code editor, anyway if you don’t have the json it doesn’t matter.

to fix it, grab the share link for the font and import it into makecode. go to main.ts

change this:

```auto
//% blockIdentity=fancy_text__fontPicker

```

to this:

```auto
//% blockIdentity="fancyText.__fontPicker"

```

then re-share the font and add it to your project

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [March 12, 2025, 9:36pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/132 "2025-03-12T21:36:36Z")

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Ok thanks. Incredible how such a small thing can mess things up so badly.

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<div class="post-metadata">

**Author:** ![Danny\_Devention](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/danny_devention/32/30134_2.png) [@Danny\_Devention](https://forum.makecode.com/u/Danny_Devention)\
**Post date:** [March 31, 2025, 9:18pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/133 "2025-03-31T21:18:10Z")

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Hey hows progress so far?

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<div class="post-metadata">

**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [April 2, 2025, 5:09pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/134 "2025-04-02T17:09:49Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/2/e/2e598e37c67c51eb84faae6210ca1c4b6fd73814.png)  
I’m posting my demo for no more deals hopefully soon also how do you even make a battle box?

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<div class="post-metadata">

**Author:** ![Sonicblaston](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sonicblaston/32/19164_2.png) [@Sonicblaston](https://forum.makecode.com/u/Sonicblaston)\
**Post date:** [April 3, 2025, 11:49am UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/135 "2025-04-03T11:49:45Z")

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I am using my sprite walls extension for the collisions. But honestly the extension is a buggy mess. You should probably not use it without making a backup of the project

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<div class="post-metadata">

**Author:** ![zef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zef/32/28163_2.png) [@zef](https://forum.makecode.com/u/zef)\
**Post date:** [April 3, 2025, 6:33pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/136 "2025-04-03T18:33:37Z")

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This be what your looking for but the enemies must be really big [https://arcade.makecode.com/S70251-96975-07925-53502](https://arcade.makecode.com/S70251-96975-07925-53502)

 ![Screenshot 2025-04-03 12.54.20 PM](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/f/6/f6420120aafc96919988505b0c444d4fc84112a9.png)

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<div class="post-metadata">

**Author:** ![CodePerson](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codeperson/32/32288_2.png) [@CodePerson](https://forum.makecode.com/u/CodePerson)\
**Post date:** [April 3, 2025, 9:10pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/137 "2025-04-03T21:10:03Z")

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@ZeroFall Here’s a demo for a battle box all you really need to do is change the sprite skin, and make a tilemap.

> **[Undertale](https://arcade.makecode.com/S42822-54352-91074-40070)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [April 7, 2025, 3:01am UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/138 "2025-04-07T03:01:17Z")

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Thank you! this is very helpful!

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<div class="post-metadata">

**Author:** ![CodePerson](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/codeperson/32/32288_2.png) [@CodePerson](https://forum.makecode.com/u/CodePerson)\
**Post date:** [May 9, 2025, 5:56pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/139 "2025-05-09T17:56:44Z")

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is this still going on?

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<div class="post-metadata">

**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [May 10, 2025, 6:21pm UTC](https://forum.makecode.com/t/undertale-arcade-devlog/32377/140 "2025-05-10T18:21:20Z")

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I’m… not sure i took a break from progress mostly to form a dev team for this game i’m making so… it might take some time to get this up and running feel free to ask if your want to help me out.

[Previous page](https://forum.makecode.com/t/undertale-arcade-devlog/32377.md?page=6)

[Next page](https://forum.makecode.com/t/undertale-arcade-devlog/32377.md?page=8)
