# Undyne's unique attack simulator (Undertale)

**URL:** <https://forum.makecode.com/t/undynes-unique-attack-simulator-undertale/45022>\
**Category:** Show & Tell\
**Tags:** game, graphics-and-math, make, demo, art\
**Created:** [July 22, 2026, 4:24pm UTC](https://forum.makecode.com/t/undynes-unique-attack-simulator-undertale/45022 "2026-07-22T16:24:00Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [July 22, 2026, 4:24pm UTC](https://forum.makecode.com/t/undynes-unique-attack-simulator-undertale/45022/1 "2026-07-22T16:24:00Z")

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got board again and built undyne’s attack but as a simulator I guess. It saves your progress and is really cool. It took 3-5 hours to make. The controlls should be pretty obvious, except that while playing, b restarts your progress. Please rate it and give feedback on what I could change/add!

> **[thingy](https://arcade.makecode.com/S08994-67746-64521-13863)**
>
> That attack undyne did in undertale.

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [July 23, 2026, 5:10pm UTC](https://forum.makecode.com/t/undynes-unique-attack-simulator-undertale/45022/2 "2026-07-23T17:10:07Z")

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It’s really cool except for the fact that I actually suck like even ma sleepin dog can do better.

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [July 23, 2026, 9:03pm UTC](https://forum.makecode.com/t/undynes-unique-attack-simulator-undertale/45022/3 "2026-07-23T21:03:37Z")

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just fixed a small issue where if you had to many saved runs, you couldn’t see them all.

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**Author:** ![Vincent](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/vincent/32/31472_2.png) [@Vincent](https://forum.makecode.com/u/Vincent)\
**Post date:** [July 25, 2026, 7:12pm UTC](https://forum.makecode.com/t/undynes-unique-attack-simulator-undertale/45022/4 "2026-07-25T19:12:06Z")

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You should make us pick from 9 difficulties (like write 0 to 9 and then multiply by something for every number) to make it easier to pick numbers. Like I was experimenting and found my sweet spot to be 75 speed and 300ms reload

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**Author:** ![Greysalt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/greysalt/32/35195_2.png) [@Greysalt](https://forum.makecode.com/u/Greysalt)\
**Post date:** [July 25, 2026, 7:34pm UTC](https://forum.makecode.com/t/undynes-unique-attack-simulator-undertale/45022/5 "2026-07-25T19:34:38Z")

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Good job it’s Really fun and the blue lines make it hard. I have played Undertale and beaten it before and this really feels like Undyne’s attack. Great Job!

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [July 26, 2026, 6:33pm UTC](https://forum.makecode.com/t/undynes-unique-attack-simulator-undertale/45022/6 "2026-07-26T18:33:24Z")

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I’m probably not going to, because I like it when you can have something perfect for you.
