# Updates YOU want to see in Makecode

**URL:** <https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713>\
**Category:** Forum Feedback\
**Tags:** game, make, extension, demo, music\
**Created:** [May 16, 2025, 7:39pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713 "2025-05-16T19:39:14Z")\
**Posts on this page:** 20\
**Page:** 23

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**Author:** ![Awesomefreez](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/awesomefreez/32/24832_2.png) [@Awesomefreez](https://forum.makecode.com/u/Awesomefreez)\
**Post date:** [September 9, 2026, 10:28pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/444 "2026-09-09T22:28:35Z")

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just learned of this is this new?

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**Author:** ![TheGooberEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegooberearth/32/36693_2.png) [@TheGooberEarth](https://forum.makecode.com/u/TheGooberEarth)\
**Post date:** [September 10, 2026, 3:36am UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/445 "2026-09-10T03:36:18Z")

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Yep also Richard ~~stole~~ improved my extension for it

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**Author:** ![ShadowWhisker](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shadowwhisker/32/35148_2.png) [@ShadowWhisker](https://forum.makecode.com/u/ShadowWhisker)\
**Post date:** [September 10, 2026, 4:38pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/446 "2026-09-10T16:38:32Z")

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add a import .png files button in background/sprite/ect button

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**Author:** ![Sword\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sword_studios/32/36911_2.png) [@Sword\_Studios](https://forum.makecode.com/u/Sword_Studios)\
**Post date:** [September 11, 2026, 4:08am UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/447 "2026-09-11T04:08:22Z")

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I doubt that will be possible for a long time, if ever.

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<div class="post-metadata">

**Author:** ![ShadowWhisker](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shadowwhisker/32/35148_2.png) [@ShadowWhisker](https://forum.makecode.com/u/ShadowWhisker)\
**Post date:** [September 11, 2026, 4:53pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/448 "2026-09-11T16:53:22Z")

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@Sword_Studios it should be ;-;

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**Author:** ![Astro](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/astro/32/37187_2.png) [@Astro](https://forum.makecode.com/u/Astro)\
**Post date:** [September 11, 2026, 10:12pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/449 "2026-09-11T22:12:45Z")

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Animate until done/in background/looping in background

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**Author:** ![Air](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/air/32/26413_2.png) [@Air](https://forum.makecode.com/u/Air)\
**Post date:** [September 11, 2026, 10:13pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/450 "2026-09-11T22:13:38Z")

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i mean, this exists

> **[Convert image to Arcade sprite](https://kristianpedersen.github.io/Convert-Image-to-MakeCode-Arcade-Sprite/)**

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<div class="post-metadata">

**Author:** ![redSprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/redsprite/32/34262_2.png) [@redSprite](https://forum.makecode.com/u/redSprite)\
**Post date:** [September 11, 2026, 10:14pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/451 "2026-09-11T22:14:44Z")

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There are tools allowing you to convert those kind of images to makecode images…

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/37049_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [September 11, 2026, 10:21pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/452 "2026-09-11T22:21:21Z")

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Importing png files to MakeCode is not [possible](https://kristianpedersen.github.io/Convert-Image-to-MakeCode-Arcade-Sprite/) since MakeCode has a limited resolution.

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<div class="post-metadata">

**Author:** ![Sword\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sword_studios/32/36911_2.png) [@Sword\_Studios](https://forum.makecode.com/u/Sword_Studios)\
**Post date:** [September 11, 2026, 10:22pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/453 "2026-09-11T22:22:00Z")

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You can use a converter, though

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<div class="post-metadata">

**Author:** ![Sword\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sword_studios/32/36911_2.png) [@Sword\_Studios](https://forum.makecode.com/u/Sword_Studios)\
**Post date:** [September 11, 2026, 10:22pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/454 "2026-09-11T22:22:23Z")

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…why?

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<div class="post-metadata">

**Author:** ![ShadowWhisker](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shadowwhisker/32/35148_2.png) [@ShadowWhisker](https://forum.makecode.com/u/ShadowWhisker)\
**Post date:** [September 12, 2026, 3:36am UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/455 "2026-09-12T03:36:10Z")

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@Sword_Studios because i need it for computer screen also sprites would be nice. However, i need a NOT GITHUB one cause school blocked github.

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<div class="post-metadata">

**Author:** ![Astro](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/astro/32/37187_2.png) [@Astro](https://forum.makecode.com/u/Astro)\
**Post date:** [September 12, 2026, 6:46pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/456 "2026-09-12T18:46:21Z")

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well that limits your options. by a lot.

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<div class="post-metadata">

**Author:** ![Air](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/air/32/26413_2.png) [@Air](https://forum.makecode.com/u/Air)\
**Post date:** [September 14, 2026, 11:43pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/457 "2026-09-14T23:43:52Z")

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i unfortunately do not know of a non github link. My school blocked github at one point and I was like the only one who cared, I talked with the principal and he decided to unblock it. Maybe you could try do the same thing?

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<div class="post-metadata">

**Author:** ![ShadowWhisker](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shadowwhisker/32/35148_2.png) [@ShadowWhisker](https://forum.makecode.com/u/ShadowWhisker)\
**Post date:** [September 14, 2026, 11:45pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/458 "2026-09-14T23:45:26Z")

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@astro i know 😭

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<div class="post-metadata">

**Author:** ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/37126_2.png) [@Spike](https://forum.makecode.com/u/Spike)\
**Post date:** [September 15, 2026, 9:49pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/459 "2026-09-15T21:49:17Z")

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Why does it freeze my game when I do it?

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<div class="post-metadata">

**Author:** ![Bilangus](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bilangus/32/36755_2.png) [@Bilangus](https://forum.makecode.com/u/Bilangus)\
**Post date:** [September 15, 2026, 10:12pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/460 "2026-09-15T22:12:13Z")

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You’re likely putting it on a game update, on start or on a button pressed loops. The game can’t update the screen until that code finishes running, hence why it freezes. You can work around this by grabbing the “separately do” block from the timers extension and putting this loop in it, or using this block on “forever” loops instead of “on game update”

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<div class="post-metadata">

**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [September 16, 2026, 1:48am UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/461 "2026-09-16T01:48:55Z")

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I did the same thing to makecode forums

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<div class="post-metadata">

**Author:** ![Dodec](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dodec/32/20281_2.png) [@Dodec](https://forum.makecode.com/u/Dodec)\
**Post date:** [September 16, 2026, 6:55pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/462 "2026-09-16T18:55:26Z")

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overlaping tiles option

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/37049_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [September 16, 2026, 7:28pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/463 "2026-09-16T19:28:38Z")

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You can already put tiles on top of others with the tile util extension.

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