# Updates YOU want to see in Makecode

**URL:** <https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713>\
**Category:** Forum Feedback\
**Tags:** game, make, extension, demo, music\
**Created:** [May 16, 2025, 7:39pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713 "2025-05-16T19:39:14Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Gatorballz123](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/gatorballz123/32/21843_2.png) [@Gatorballz123](https://forum.makecode.com/u/Gatorballz123)\
**Post date:** [June 5, 2025, 2:50am UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/41 "2025-06-05T02:50:53Z")

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The thing we all need is translucent pixels.

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**Author:** ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)\
**Post date:** [June 7, 2025, 7:02pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/42 "2025-06-07T19:02:29Z")

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Sprite rotation is available in wait I forgot 😭  
Here:

> **[GitHub - robo-technical-group/pxt-arcade-image-transform: Extension to transform (scale and rotate) images...](https://github.com/robo-technical-group/pxt-arcade-image-transform)**
>
> Extension to transform (scale and rotate) images in MakeCode Arcade

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**Author:** ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)\
**Post date:** [June 7, 2025, 7:02pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/43 "2025-06-07T19:02:39Z")

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I’ve noticed many here are already extensions so PLEASE DO CHECK

htpps://awesomearcade.vercel.app

And also, the new update has many many many great features you probably didn’t know of so also have a read at

> [@Channel 0 MakeCode News](https://forum.makecode.com/t/channel-0-makecode-news/27349/282):
>
> Hello and welcome again to another episode of... Today we have a special. It's a very special special about a special. So let's dive in! 15 New Features in the NEWEST Makecode 1. Dark Mode The long awaited dark mode is finally here! Along with other themes, Dark mode is now available in both the editor and the home screen. 2. Updated Games Speaking of the home screen, we now, have new games in the Game Jam gallery, featuring Rhythm Code, The Joy of Pixels…

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [June 7, 2025, 7:03pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/44 "2025-06-07T19:03:44Z")

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I mean we technically got that with markers (though it’s not actually the picture, just a see through picture of your last animation frame

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**Author:** ![BotWarrior](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/botwarrior/32/25328_2.png) [@BotWarrior](https://forum.makecode.com/u/BotWarrior)\
**Post date:** [June 9, 2025, 1:18pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/45 "2025-06-09T13:18:38Z")

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I have had an amazing idea I was thinking about for the better part of a week. I always get annoyed with the way lots of particle effects on sprites lags the game. That is why I think we should be able to code animations that save. That way we could do all the computing ONCE. This might be hard to implement, as this would basically require an editor inside an editor.

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**Author:** ![Coderadventurer](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/coderadventurer/32/24824_2.png) [@Coderadventurer](https://forum.makecode.com/u/Coderadventurer)\
**Post date:** [June 9, 2025, 1:42pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/46 "2025-06-09T13:42:48Z")

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I do have an idea to update the ray-casting extension. If the extension is in your game, when you go into making tile images, what if you could set it to a “slant” or “Wall” slant would allow the player to go up vertically, and a “wall” would just be a 2D image that acts like a wall. I could continue with “floor” tiles and “Ceiling” tiles, even talking about “map levelling”. But that would be to much of a post, although I wouldn’t mind going into detail if someone wanted to read a long post.

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [June 12, 2025, 4:56pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/47 "2025-06-12T16:56:02Z")

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I now revoke this idea…. I HATE CODING ON I PAD it’s too laggy

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**Author:** ![ChimbroDaPro](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/chimbrodapro/32/15852_2.png) [@ChimbroDaPro](https://forum.makecode.com/u/ChimbroDaPro)\
**Post date:** [June 12, 2025, 6:22pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/48 "2025-06-12T18:22:16Z")

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Relatable

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [June 12, 2025, 6:47pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/49 "2025-06-12T18:47:29Z")

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And ever since I out stuff under my oc so it stops over heating. And I upd the firmware, it’s smooth now

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [June 12, 2025, 9:52pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/50 "2025-06-12T21:52:07Z")

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Pc\* auto correct changed to oc

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<div class="post-metadata">

**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [June 13, 2025, 4:13am UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/51 "2025-06-13T04:13:55Z")

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Ok i think that we should have animated background, and foreground, sorted by different layers in one picture, foreground could be in tile maps

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**Author:** ![Josef](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/josef/32/12457_2.png) [@Josef](https://forum.makecode.com/u/Josef)\
**Post date:** [June 13, 2025, 4:37pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/52 "2025-06-13T16:37:23Z")

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Chimbro:

> Relatable.  
> also made tmf3 on a iPad

avg user:

> this is such a pain so laggy the graphics I can’t click and I hate foing tge thing were this and tahts  
> (Just a small project)

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36725_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [June 13, 2025, 5:27pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/53 "2025-06-13T17:27:13Z")

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You underestimate how bad Chromebooks are.  
I can sometimes barely open MakeCode arcade because of how laggy it is and every half an hour the site crashes. (Sometimes deleting the entire project)

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<div class="post-metadata">

**Author:** ![swirlix](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/swirlix/32/35624_2.png) [@swirlix](https://forum.makecode.com/u/swirlix)\
**Post date:** [June 13, 2025, 5:47pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/54 "2025-06-13T17:47:00Z")

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it takes 10 minutes just to load home scree on chromebook  
**HELP ME-**

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<div class="post-metadata">

**Author:** ![Seal\_dev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/seal_dev/32/36520_2.png) [@Seal\_dev](https://forum.makecode.com/u/Seal_dev)\
**Post date:** [June 13, 2025, 5:47pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/55 "2025-06-13T17:47:04Z")

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Every time I open up a project on my Chromebook, the tiles are magically swapped to my other games’ tiles

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<div class="post-metadata">

**Author:** ![Gatorballz123](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/gatorballz123/32/21843_2.png) [@Gatorballz123](https://forum.makecode.com/u/Gatorballz123)\
**Post date:** [June 13, 2025, 5:47pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/56 "2025-06-13T17:47:07Z")

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Thats funny my school computer is better than my personal computer

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**Author:** ![ShaneyBoi09](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/shaneyboi09/32/18893_2.png) [@ShaneyBoi09](https://forum.makecode.com/u/ShaneyBoi09)\
**Post date:** [June 14, 2025, 10:45pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/57 "2025-06-14T22:45:58Z")

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Honestly, I kinda want a variable that says “closest sprite of kind “Player” to “mySprite””. Also, This has already been stated, but different camera angles for each player. And to be honest, I want a extension for me that before the game starts, it’ll show my symbol and say “made by ShaneyBoi”, so you can just add the extension without having to code it in. And it can only be erased by getting rid of the extension.

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**Author:** ![thegreatone](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegreatone/32/5414_2.png) [@thegreatone](https://forum.makecode.com/u/thegreatone)\
**Post date:** [June 15, 2025, 2:47pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/58 "2025-06-15T14:47:41Z")

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The ability to turn off collisions between sprites of the same type. This would massively improve the speed of certain projects if it was incorporated.

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<div class="post-metadata">

**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [June 16, 2025, 2:41pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/59 "2025-06-16T14:41:10Z")

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How it feels making games on makecode on I pad

 ![IMG_0038](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/2/c/2ceb3071dd49e88a25bd6995b61d1020298d4ed4.jpeg)

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<div class="post-metadata">

**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [June 16, 2025, 4:46pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/60 "2025-06-16T16:46:45Z")

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![IMG_0183](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/f/9/f995863cdab9428f754876271cf3aaeb692c1fbf.jpeg)  
How I look making a sprite animation, (I’m making how it loooks irl (bro thinks he’s in an edit))

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