# Updates YOU want to see in Makecode

**URL:** <https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713>\
**Category:** Forum Feedback\
**Tags:** game, make, extension, demo, music\
**Created:** [May 16, 2025, 7:39pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713 "2025-05-16T19:39:14Z")\
**Posts on this page:** 20\
**Page:** 9

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**Author:** ![TheGooberEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegooberearth/32/36693_2.png) [@TheGooberEarth](https://forum.makecode.com/u/TheGooberEarth)\
**Post date:** [November 7, 2025, 6:42am UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/162 "2025-11-07T06:42:18Z")

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Luke and luke2.0 have an arguement

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**Author:** ![TheGooberEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegooberearth/32/36693_2.png) [@TheGooberEarth](https://forum.makecode.com/u/TheGooberEarth)\
**Post date:** [November 7, 2025, 6:57am UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/163 "2025-11-07T06:57:50Z")

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the lag hits the larger you make it and also the largest image possible is 512 x 512 so that would limit you a lot

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**Author:** ![TheGooberEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegooberearth/32/36693_2.png) [@TheGooberEarth](https://forum.makecode.com/u/TheGooberEarth)\
**Post date:** [November 7, 2025, 6:57am UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/164 "2025-11-07T06:57:59Z")

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no we actually don’t i feel like if we could add another 200 fps to all games from optimizations it would be sooooo much better to play games on the site

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [November 7, 2025, 6:59pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/165 "2025-11-07T18:59:57Z")

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absolutely not

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [November 7, 2025, 7:07pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/166 "2025-11-07T19:07:41Z")

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1 thing we need are built in slopes.

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**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [November 7, 2025, 7:28pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/167 "2025-11-07T19:28:57Z")

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It’s impossible. The makecode screen is only 4-bit by 4-bit, meaning it can only use up to sixteen colors (I don’t know how many times I’ve had to say this lol).

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [November 7, 2025, 10:01pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/168 "2025-11-07T22:01:03Z")

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make it mandatory to have baby reflect and shine in games  
 ![og reflect n shine](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/0/f/0fba92b4bcd845d994f2f967a8a5a991095eb6ce.png)

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**Author:** ![TheGooberEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegooberearth/32/36693_2.png) [@TheGooberEarth](https://forum.makecode.com/u/TheGooberEarth)\
**Post date:** [November 7, 2025, 10:01pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/169 "2025-11-07T22:01:05Z")

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that and isometric tilemaps oh my god if they added that that would be insane

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**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [November 8, 2025, 12:12am UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/170 "2025-11-08T00:12:43Z")

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i yearn for 2.5d pixel games with depth bro

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**Author:** ![TheGooberEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegooberearth/32/36693_2.png) [@TheGooberEarth](https://forum.makecode.com/u/TheGooberEarth)\
**Post date:** [November 8, 2025, 12:12am UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/171 "2025-11-08T00:12:44Z")

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bro what

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**Author:** ![not\_a\_lemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/not_a_lemon/32/35289_2.png) [@not\_a\_lemon](https://forum.makecode.com/u/not_a_lemon)\
**Post date:** [November 8, 2025, 12:12am UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/172 "2025-11-08T00:12:46Z")

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@Existent_Chicken is working on 3d engine right now

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<div class="post-metadata">

**Author:** ![Reflectfr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/reflectfr/32/32515_2.png) [@Reflectfr](https://forum.makecode.com/u/Reflectfr)\
**Post date:** [November 8, 2025, 5:45pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/173 "2025-11-08T17:45:45Z")

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its baby reflect and baby shine

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**Author:** ![TheGooberEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegooberearth/32/36693_2.png) [@TheGooberEarth](https://forum.makecode.com/u/TheGooberEarth)\
**Post date:** [November 8, 2025, 5:58pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/174 "2025-11-08T17:58:23Z")

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3d and isometric are related both show depth but isometric is easier to render while still showing depth and looking good

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**Author:** ![TheGooberEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegooberearth/32/36693_2.png) [@TheGooberEarth](https://forum.makecode.com/u/TheGooberEarth)\
**Post date:** [November 9, 2025, 11:08pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/175 "2025-11-09T23:08:31Z")

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my friend have you used GitHub theres a collaborate feature after you make a repository

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**Author:** ![AtlasTG](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/atlastg/32/25690_2.png) [@AtlasTG](https://forum.makecode.com/u/AtlasTG)\
**Post date:** [November 10, 2025, 3:29am UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/176 "2025-11-10T03:29:57Z")

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I have an update I would want to see. I’ve noticed that there is a specific micro-bit app on the apple app store, but not one for arcade? Even if this doesn’t happen I’d like to know why! 😊

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**Author:** ![MeatballDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/meatballdev/32/28502_2.png) [@MeatballDev](https://forum.makecode.com/u/MeatballDev)\
**Post date:** [November 10, 2025, 6:23pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/177 "2025-11-10T18:23:30Z")

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I got you

> [@Isometric render](https://forum.makecode.com/t/isometric-render/22580):
>
> A preview of my Isometric Render: Building on the same framework of my [Raycasting 3D render – Blocks Edition](https://forum.makecode.com/t/raycasting-3d-render-blocks-edition/12921) extension. Most features of raycasting are planned supportting, but some not finished yet. Tiles rotating algorithm is based on the [SNES mode 7 transformations](https://forum.makecode.com/t/snes-mode-7-transformations/8530) Main features implemented: Render view following selfSpr position & view angle Tilemap: supported Sprite: build-in blocks: Position, Scale, Projectile, SayText, Particle Effect extension feature: jump, floating,etc. Walls b…

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<div class="post-metadata">

**Author:** ![Cybercube](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/cybercube/32/34628_2.png) [@Cybercube](https://forum.makecode.com/u/Cybercube)\
**Post date:** [November 10, 2025, 6:25pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/178 "2025-11-10T18:25:04Z")

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I use scratch and snap! (a scratch mod) sometimes.

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**Author:** ![TheGooberEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegooberearth/32/36693_2.png) [@TheGooberEarth](https://forum.makecode.com/u/TheGooberEarth)\
**Post date:** [November 11, 2025, 4:04am UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/179 "2025-11-11T04:04:18Z")

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nah I want something better less platformer focused and more top down focused I saw it as well

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**Author:** ![TheGooberEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegooberearth/32/36693_2.png) [@TheGooberEarth](https://forum.makecode.com/u/TheGooberEarth)\
**Post date:** [November 11, 2025, 8:17pm UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/180 "2025-11-11T20:17:55Z")

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its not really a mod anymore I feel as if it is still better than scratch

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**Author:** ![Catz\_N\_Coffee](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/catz_n_coffee/32/15323_2.png) [@Catz\_N\_Coffee](https://forum.makecode.com/u/Catz_N_Coffee)\
**Post date:** [November 12, 2025, 4:22am UTC](https://forum.makecode.com/t/updates-you-want-to-see-in-makecode/36713/181 "2025-11-12T04:22:50Z")

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No, don’t go higher, go _lower_!

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