# Uppertale Devlog

**URL:** https://forum.makecode.com/t/uppertale-devlog/43344
**Category:** Game Design
**Tags:** game, make
**Created:** [April 15, 2026, 1:20am UTC](https://forum.makecode.com/t/uppertale-devlog/43344 "2026-04-15T01:20:33Z")
**Posts on this page:** 20
**Page:** 1

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### Author: ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)
#### Post date: [April 15, 2026, 1:20am UTC](https://forum.makecode.com/t/uppertale-devlog/43344/1 "2026-04-15T01:20:33Z")

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Alright, I’m done with the Sonic-inspired game devlog, and I’m working on this now. This is what I have so far:

> **[Uppertale (version zero)](https://arcade.makecode.com/S73154-00833-53246-80286)**
>
> inspired by undertale btw
> (ver 0.0)

So basically, I made a hitbox as the moving sprite, and the person is just following it. This only showcases the animation.

(Who’s ready for another game, just for me to stop working on!!!1!!11!!!)

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### Author: ![Carrate\_master](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/carrate_master/32/35077_2.png) [@Carrate\_master](https://forum.makecode.com/u/Carrate_master)
#### Post date: [April 15, 2026, 8:37pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/2 "2026-04-15T20:37:07Z")

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Nice are you gonna make it like undertale or a different story?

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### Author: ![AliGator489](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/aligator489/32/34796_2.png) [@AliGator489](https://forum.makecode.com/u/AliGator489)
#### Post date: [April 15, 2026, 8:40pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/3 "2026-04-15T20:40:38Z")

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This is very cool, I will love to see more!

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### Author: ![RizeUpDev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rizeupdev/32/35291_2.png) [@RizeUpDev](https://forum.makecode.com/u/RizeUpDev)
#### Post date: [April 15, 2026, 8:41pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/4 "2026-04-15T20:41:06Z")

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Nice art! I would suggest that you polish the animations a little and make it realistic. Try to draw every frame of it!

The game is neat! I don’t understand why did you make a hitbox for moving the person/player.

I’m excited to where this is going to go!

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<div class="post-metadata">

### Author: ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)
#### Post date: [April 15, 2026, 8:46pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/5 "2026-04-15T20:46:58Z")

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ive made Intro for the game

> **[Uppertale Intro](https://arcade.makecode.com/37461-56212-30775-55017)**
>
> Uppertale intro (ver 0.1)

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### Author: ![1978monkeynutze](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/1978monkeynutze/32/33979_2.png) [@1978monkeynutze](https://forum.makecode.com/u/1978monkeynutze)
#### Post date: [April 15, 2026, 9:27pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/6 "2026-04-15T21:27:21Z")

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cool!

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### Author: ![Carrate\_master](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/carrate_master/32/35077_2.png) [@Carrate\_master](https://forum.makecode.com/u/Carrate_master)
#### Post date: [April 15, 2026, 9:28pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/7 "2026-04-15T21:28:26Z")

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Cool keep it up

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### Author: ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)
#### Post date: [April 16, 2026, 2:26am UTC](https://forum.makecode.com/t/uppertale-devlog/43344/8 "2026-04-16T02:26:53Z")

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its like undertale but your a monster

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### Author: ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)
#### Post date: [April 17, 2026, 12:08am UTC](https://forum.makecode.com/t/uppertale-devlog/43344/9 "2026-04-17T00:08:25Z")

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Ive made the first part of the game and combat system  
press menu to see it (or play the game)

> **[Uppertale Combat Map + Intro scene](https://arcade.makecode.com/27089-97333-09355-59043)**
>
> Uppertale intro (ver 0.2) 
> (press menu)

also press B to cancel the text in the introduction.

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<div class="post-metadata">

### Author: ![Carrate\_master](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/carrate_master/32/35077_2.png) [@Carrate\_master](https://forum.makecode.com/u/Carrate_master)
#### Post date: [April 17, 2026, 5:27pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/10 "2026-04-17T17:27:25Z")

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Like, who gonna be the main villains, the humans or is a surprise?

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<div class="post-metadata">

### Author: ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)
#### Post date: [April 17, 2026, 5:45pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/11 "2026-04-17T17:45:48Z")

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yeah its gonna be a human

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<div class="post-metadata">

### Author: ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)
#### Post date: [April 17, 2026, 6:15pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/12 "2026-04-17T18:15:29Z")

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alright I’v made the next soundtrack for my game and new stuff

> **[Third Drum Flip-Flop](https://arcade.makecode.com/23415-39083-26091-49267)**
>
> Soundtrack for my game. Num 03.

i finished the tutorial (or chapter ZERO) of the game

> **[Uppertale (part one finished)](https://arcade.makecode.com/73592-82353-68573-53012)**
>
> Uppertale intro (ver 0.3)

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<div class="post-metadata">

### Author: ![xInsqne1](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/xinsqne1/32/34060_2.png) [@xInsqne1](https://forum.makecode.com/u/xInsqne1)
#### Post date: [April 17, 2026, 6:32pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/13 "2026-04-17T18:32:03Z")

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Loving all this progress so far!😃

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<div class="post-metadata">

### Author: ![Carrate\_master](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/carrate_master/32/35077_2.png) [@Carrate\_master](https://forum.makecode.com/u/Carrate_master)
#### Post date: [April 18, 2026, 8:16pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/14 "2026-04-18T20:16:51Z")

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Good job!

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<div class="post-metadata">

### Author: ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)
#### Post date: [April 21, 2026, 5:48pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/15 "2026-04-21T17:48:26Z")

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alrightt i have now made menu/title screen and the opening for Chapter One

> **[Uppertale (chapter one update](https://arcade.makecode.com/S93036-91952-98521-22722)**
>
> Uppertale chapter one (ver 0.4)

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<div class="post-metadata">

### Author: ![xInsqne1](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/xinsqne1/32/34060_2.png) [@xInsqne1](https://forum.makecode.com/u/xInsqne1)
#### Post date: [April 21, 2026, 9:00pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/16 "2026-04-21T21:00:48Z")

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Which one is real 0-0 Pressing A duplicates me I guess

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/6/e/6e6d332422fee2bda746a058597abb71a04ec7e3.png)

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<div class="post-metadata">

### Author: ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)
#### Post date: [May 1, 2026, 7:47pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/17 "2026-05-01T19:47:01Z")

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also i fixed this

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<div class="post-metadata">

### Author: ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)
#### Post date: [May 1, 2026, 7:47pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/18 "2026-05-01T19:47:04Z")

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alright im working on this game again  
im finishing the first map of CHAPTER ONE

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<div class="post-metadata">

### Author: ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)
#### Post date: [May 8, 2026, 9:28pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/19 "2026-05-08T21:28:51Z")

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okay the first map is done

> **[Uppertale (chapter one update fix) - chapter one first map done](https://arcade.makecode.com/S42502-61102-23046-45543)**
>
> Uppertale chapter one (ver 1)

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<div class="post-metadata">

### Author: ![Spike](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/spike/32/33316_2.png) [@Spike](https://forum.makecode.com/u/Spike)
#### Post date: [May 12, 2026, 6:25pm UTC](https://forum.makecode.com/t/uppertale-devlog/43344/20 "2026-05-12T18:25:41Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/2/b/2bc90bd55059dcf539cad666c34107a8c7e5da27.png)  
oh and also changed the Heart sprite to make it lore accurate

[Next page](https://forum.makecode.com/t/uppertale-devlog/43344.md?page=2)
