# Uppertale Devlog

**URL:** <https://forum.makecode.com/t/uppertale-devlog/43344>\
**Category:** Game Design\
**Tags:** game, make\
**Created:** [April 15, 2026, 1:20am UTC](https://forum.makecode.com/t/uppertale-devlog/43344 "2026-04-15T01:20:33Z")\
**Posts on this page:** 1\
**Showing post:** 33

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**Author:** ![Octodemon](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/octodemon/32/15417_2.png) [@Octodemon](https://forum.makecode.com/u/Octodemon)\
**Post date:** [May 20, 2026, 4:33am UTC](https://forum.makecode.com/t/uppertale-devlog/43344/33 "2026-05-20T04:33:29Z")

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hey, first time seeing this game and it’s really cool! I would highly suggest making your own dialogue function instead of using the story extension as it can be really annoying sometimes.

> [@Train at 7 | By Octodemon railway\_car](https://forum.makecode.com/t/train-at-7-by-octodemon/38963/28):
>
> Thanks! I use fancy text and not the story extension because it’s pretty janky at times (ignore the blocks i slashed out) This is the code which waits for the B button to be pressed in order the close the text instead of it auto closing like what the story extension does. If you have any questions about the code please ask!

You can check here if you want to see how I did it,  
or, if you want me to help I can too.  
Overall, nice game!

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