# Venge² demo

**URL:** <https://forum.makecode.com/t/venge-demo/29794>\
**Category:** Arcade\
**Tags:** game, make\
**Created:** [July 22, 2024, 8:01pm UTC](https://forum.makecode.com/t/venge-demo/29794 "2024-07-22T20:01:54Z")\
**Posts on this page:** 19\
**Page:** 1

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**Author:** ![jackal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jackal/32/19506_2.png) [@jackal](https://forum.makecode.com/u/jackal)\
**Post date:** [July 22, 2024, 8:01pm UTC](https://forum.makecode.com/t/venge-demo/29794/1 "2024-07-22T20:01:54Z")

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THE SEQUEL THAT EVERYONE (totally) ASKED FOR… VENGE²!  
ANOTHER CHALLENGER.  
ANOTHER BATTLE.

> **[VENGE² (DEMO BUILD)](https://arcade.makecode.com/S57223-81863-22231-32268)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

(pretty clear what you’ll see ingame now, huh?)

ingredients: 4 levels, 1 miniboss, and not that much chaos this time! but its also non ported assets!

mods read → please test the game, and see if the game is okay for publish. (again) tysm.

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**Author:** ![platformermaster](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/platformermaster/32/16102_2.png) [@platformermaster](https://forum.makecode.com/u/platformermaster)\
**Post date:** [July 23, 2024, 3:52pm UTC](https://forum.makecode.com/t/venge-demo/29794/2 "2024-07-23T15:52:54Z")

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Really cool game. One problem though and i’ve had this one too in 2.5D the bullets only travel so far before destroying themselves. is there a way to fix this?

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**Author:** ![Bifrosty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bifrosty/32/24819_2.png) [@Bifrosty](https://forum.makecode.com/u/Bifrosty)\
**Post date:** [July 23, 2024, 3:52pm UTC](https://forum.makecode.com/t/venge-demo/29794/3 "2024-07-23T15:52:58Z")

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Awesome Game! Could you give me the link to the extension of the 3d render with the celling? Thanks!

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**Author:** ![jackal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jackal/32/19506_2.png) [@jackal](https://forum.makecode.com/u/jackal)\
**Post date:** [July 23, 2024, 3:53pm UTC](https://forum.makecode.com/t/venge-demo/29794/4 "2024-07-23T15:53:36Z")

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FEEDBACK IS REQUESTED AND RESPECTED [BTW] (sentence)

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**Author:** ![jackal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jackal/32/19506_2.png) [@jackal](https://forum.makecode.com/u/jackal)\
**Post date:** [July 23, 2024, 5:34pm UTC](https://forum.makecode.com/t/venge-demo/29794/5 "2024-07-23T17:34:03Z")

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> [@3d Rendering with floor and ceiling!](https://forum.makecode.com/t/3d-rendering-with-floor-and-ceiling/29758/8):
>
> I can’t seem to figure out how to tag the original authors of the pxt-raycasting and original floor rendering code, so while I figure out how to tag users, here’s the updated extension now with ceiling rendering (and MrFranko’s floor rendering) forked from AqeeAqee’s raycasting extension : The project in the gif above can be achieved by simply using code from the ‘3d Render’ section like this image: [image] Note: the ceiling tilemap must match the width and height of the tilemap that is cur…

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<div class="post-metadata">

**Author:** ![jackal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jackal/32/19506_2.png) [@jackal](https://forum.makecode.com/u/jackal)\
**Post date:** [July 23, 2024, 5:34pm UTC](https://forum.makecode.com/t/venge-demo/29794/6 "2024-07-23T17:34:07Z")

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Yep, that should be fixed on release.

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**Author:** ![Bifrosty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bifrosty/32/24819_2.png) [@Bifrosty](https://forum.makecode.com/u/Bifrosty)\
**Post date:** [July 23, 2024, 5:34pm UTC](https://forum.makecode.com/t/venge-demo/29794/7 "2024-07-23T17:34:10Z")

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Turn off the “Auto Destroy” sprite flag 🙂

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**Author:** ![Glitch\_Trap](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/glitch_trap/32/14144_2.png) [@Glitch\_Trap](https://forum.makecode.com/u/Glitch_Trap)\
**Post date:** [July 23, 2024, 7:07pm UTC](https://forum.makecode.com/t/venge-demo/29794/8 "2024-07-23T19:07:37Z")

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Cool game! One bug is if you run into any wall while clicking B, you clip through it.

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**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [July 23, 2024, 8:37pm UTC](https://forum.makecode.com/t/venge-demo/29794/9 "2024-07-23T20:37:28Z")

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YES! I WAS ACTUALLY WAITING FOR THIS! e

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**Author:** ![BlastBoxGames](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blastboxgames/32/11727_2.png) [@BlastBoxGames](https://forum.makecode.com/u/BlastBoxGames)\
**Post date:** [July 23, 2024, 8:37pm UTC](https://forum.makecode.com/t/venge-demo/29794/10 "2024-07-23T20:37:31Z")

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That was epic. what are you shooting in this game? and is this inspired by Half-life?

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<div class="post-metadata">

**Author:** ![jackal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jackal/32/19506_2.png) [@jackal](https://forum.makecode.com/u/jackal)\
**Post date:** [July 23, 2024, 8:37pm UTC](https://forum.makecode.com/t/venge-demo/29794/11 "2024-07-23T20:37:43Z")

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You can still clipsprint? I’ll remove that

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**Author:** ![jackal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jackal/32/19506_2.png) [@jackal](https://forum.makecode.com/u/jackal)\
**Post date:** [July 23, 2024, 8:39pm UTC](https://forum.makecode.com/t/venge-demo/29794/12 "2024-07-23T20:39:54Z")

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the mapping and most of the tiles are.

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<div class="post-metadata">

**Author:** ![jackal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jackal/32/19506_2.png) [@jackal](https://forum.makecode.com/u/jackal)\
**Post date:** [July 23, 2024, 9:07pm UTC](https://forum.makecode.com/t/venge-demo/29794/13 "2024-07-23T21:07:08Z")

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but if someone makes a rendering engine like quake ported onto makecode im going to make 2 episodes for venge 2 and then leave the forums with no sight of VENGE 2: Episode 3 🙂

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<div class="post-metadata">

**Author:** ![jackal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jackal/32/19506_2.png) [@jackal](https://forum.makecode.com/u/jackal)\
**Post date:** [July 23, 2024, 10:34pm UTC](https://forum.makecode.com/t/venge-demo/29794/14 "2024-07-23T22:34:16Z")

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For those probably wondering, UnsignedArduino WILL NOT be a boss in this game 😭

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<div class="post-metadata">

**Author:** ![jackal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jackal/32/19506_2.png) [@jackal](https://forum.makecode.com/u/jackal)\
**Post date:** [July 23, 2024, 10:34pm UTC](https://forum.makecode.com/t/venge-demo/29794/15 "2024-07-23T22:34:54Z")

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also you’re shooting facility guards that have been alerted of your presence outside your testing ground that you were being held in.

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<div class="post-metadata">

**Author:** ![\_jupiter](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/_jupiter/32/28012_2.png) [@\_jupiter](https://forum.makecode.com/u/_jupiter)\
**Post date:** [July 24, 2024, 6:41pm UTC](https://forum.makecode.com/t/venge-demo/29794/16 "2024-07-24T18:41:00Z")

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pretty good, (we already know this)

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<div class="post-metadata">

**Author:** ![dust96](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/dust96/32/5445_2.png) [@dust96](https://forum.makecode.com/u/dust96)\
**Post date:** [July 29, 2024, 2:33pm UTC](https://forum.makecode.com/t/venge-demo/29794/17 "2024-07-29T14:33:21Z")

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I did some sprites on Battlefield 1 Annihilator, but I didn’t know how to make them compose smooth animations  
[bf1](https://arcade.makecode.com/S58015-69649-40648-66774)

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<div class="post-metadata">

**Author:** ![jackal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jackal/32/19506_2.png) [@jackal](https://forum.makecode.com/u/jackal)\
**Post date:** [August 5, 2024, 3:08am UTC](https://forum.makecode.com/t/venge-demo/29794/18 "2024-08-05T03:08:26Z")

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tw: pixelated red vein liquid

![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/0/704976333302e6d75c2f48e045a836c7dead5fc8.png)

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<div class="post-metadata">

**Author:** ![jackal](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/jackal/32/19506_2.png) [@jackal](https://forum.makecode.com/u/jackal)\
**Post date:** [August 5, 2024, 2:43pm UTC](https://forum.makecode.com/t/venge-demo/29794/19 "2024-08-05T14:43:03Z")

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Tomorrow.
