# Warrior of Lilac Dev-Log

**URL:** https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874
**Category:** Show & Tell
**Tags:** rpg, art, game
**Created:** [July 11, 2026, 2:26am UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874 "2026-07-11T02:26:02Z")
**Posts on this page:** 19
**Page:** 2

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### Author: ![TheEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/theearth/32/34579_2.png) [@TheEarth](https://forum.makecode.com/u/TheEarth)
#### Post date: [July 20, 2026, 2:22am UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/21 "2026-07-20T02:22:44Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/d/7de872abbc1c3e106bca6b3f3f8701a3792a5caf.png)

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### Author: ![Sword\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sword_studios/32/35216_2.png) [@Sword\_Studios](https://forum.makecode.com/u/Sword_Studios)
#### Post date: [July 24, 2026, 5:45pm UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/22 "2026-07-24T17:45:08Z")

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Heres some story a brave teen named Mathew used to live peacefully in Oakville until they got attacked by monsters. He managed to survive but his friends and family didn’t make it. (Or he thought so)

> **Spoilers**
>
> Because the last thing his mother said was to go to lilac and find your father and so he did he ran and made it to Zain (Where the player starts) THis is close to lilac but the road is dangerous so in Zain he meets a Ryder who teaches him how to fight and gives him a ques to fight slimes. He gives him a sword and a 1000 vin (Currency) when he finished his training and wishes him good luck. Soon he finds new monster like orcs or goblin but worst of all trolls. Trolls were huge. Soon he found his way to an abondoned castle filled with ghost that he can only use spells on to fight. He found a new sword and then entered to king’s room with a king skeleton almost as big as a troll but wekear and faster. He manages to beat and find his dad unconscious. More Story coming soon. Pls give Credit and likes thank you

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### Author: ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)
#### Post date: [July 26, 2026, 6:50pm UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/24 "2026-07-26T18:50:38Z")

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Now, about the current game progress . . . I’ve honestly been living around with slack for this ending of Summer Vacation (I got 3 more weeks), but uh- I have really been working on the game . . . But! Unlike what you may think, I’ll be able to work on the game much more often due to being closer to computers then often, “But that’s slacking off on school” you’d be concerned with the amount of free time offered to students.

A demo may not come in the next 2 weeks. Heck, maybe not 4 weeks! But I’m not giving up on this project, this is a tribute to my favorite games and the legacy of RPGs (a bit serious sounding but I’m trying to hype myself and everyone else up)

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### Author: ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)
#### Post date: [July 27, 2026, 3:53am UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/25 "2026-07-27T03:53:29Z")

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Mods, May the name of this forum page be “Warrior of Lilac Dev-Log”?

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### Author: ![AlexK](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/alexk/32/33339_2.png) [@AlexK](https://forum.makecode.com/u/AlexK)
#### Post date: [July 27, 2026, 3:53am UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/26 "2026-07-27T03:53:58Z")

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It may, indeed.

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### Author: ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)
#### Post date: [July 28, 2026, 2:10am UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/27 "2026-07-28T02:10:23Z")

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thank ya AlexK

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### Author: ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)
#### Post date: [August 3, 2026, 5:10pm UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/28 "2026-08-03T17:10:33Z")

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It’s Now Out! Demo 1 of WOL is done, Going up to the end of the first dungeon!

> **[Warrior of Lilac Demo 1](https://arcade.makecode.com/S36606-57204-57104-76310)**
>
> YES, DEMO 1 IS OUT!!!
> 
> this adds the First Dungeon to the game, with a short playthrough coming soon

After Playing Please submit to the poll if i need to better polish anything up!

_Poll ([view on site](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/28))_

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### Author: ![Rune](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rune/32/18951_2.png) [@Rune](https://forum.makecode.com/u/Rune)
#### Post date: [August 3, 2026, 6:26pm UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/29 "2026-08-03T18:26:17Z")

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First of all, the game is quite fun too play, I can really see the vision. Right now in combat the best thing to do is spam attack, which isn’t very fun, especially when the enemy is just stronger than you and you _will_ die. You could add complexity to this system in many ways, like special moves which cost stamina or items which are expended after use. Good luck making more!

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### Author: ![Seal\_dev](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/seal_dev/32/33723_2.png) [@Seal\_dev](https://forum.makecode.com/u/Seal_dev)
#### Post date: [August 3, 2026, 9:19pm UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/30 "2026-08-03T21:19:57Z")

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The game is feeling Adventure of Link-esqe and Pokémon combined

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### Author: ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)
#### Post date: [August 3, 2026, 9:22pm UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/31 "2026-08-03T21:22:34Z")

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Is this, even slightly, better for graphics?

> **[Warrior of Lilac Demo 1](https://arcade.makecode.com/98269-73156-66123-83175)**
>
> YES, DEMO 1 IS OUT!!!
> 
> this adds the First Dungeon to the game, with a short playthrough coming soon

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### Author: ![ScriptScraper](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/scriptscraper/32/35438_2.png) [@ScriptScraper](https://forum.makecode.com/u/ScriptScraper)
#### Post date: [August 4, 2026, 3:32am UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/32 "2026-08-04T03:32:22Z")

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it’s quite a bit better now

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### Author: ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)
#### Post date: [August 5, 2026, 2:25am UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/33 "2026-08-05T02:25:37Z")

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I’ll be fully honest, I’m making this to understand games more.

But yes, Adventure of Link was a Inspiration for the sprites! (Or at least the over world) And Pokemon is a general Inspiration than a Direct

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### Author: ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)
#### Post date: [August 5, 2026, 2:25am UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/34 "2026-08-05T02:25:47Z")

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Rune. The magic is the special moves. Ember is a more powerful attack at the cost of MP. It is planned to get more magic moves over the course of the game (later than soon)

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### Author: ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)
#### Post date: [August 5, 2026, 2:36am UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/35 "2026-08-05T02:36:51Z")

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The Short Playthrough is out! (its rushed) : [https://youtu.be/s5NjoJYTtvQ?si=P5BIadZ9ZECUbKB5](https://youtu.be/s5NjoJYTtvQ?si=P5BIadZ9ZECUbKB5)

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### Author: ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)
#### Post date: [August 8, 2026, 5:51pm UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/36 "2026-08-08T17:51:51Z")

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Who on the forum actually cares about this project? This honestly feels to me like Generic RPG the game with downgrades. I’m considering ending the project (for the second time), can y’all please tell your blunt opinions on it? 🙏

(Please still put your opinion, poll is for a normal 1-10 rating)

_Poll ([view on site](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/36))_

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### Author: ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)
#### Post date: [August 11, 2026, 4:28pm UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/37 "2026-08-11T16:28:33Z")

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I have regained intrest! (for like, the fourth time in a row?) However, I cant not fully decide on the story . . .

> **Spoilers! Don't click!**
>
> So at the end of Demo 1, You face a dragon. This dragon is unnamed at the moment but he launches you out the dungeon and onto another island. Was this a last ditch effort to try killing you? No, He saved you! That Dungeon was falling and crumbling after your battle, had he not send you away, You would’ve been crashed and crushed by the weight of a mountain! why did he do this? well that is for future me to decide (j/ there is a reason that will be covered)  
> well I am mostly out of ideas for the third dungeon so I will let the audience decide!
> 
> _Poll ([view on site](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/37))_

How’s the game been going? I’ll be fully honest, not that well, although I want to make more of warrior of lilac, I gotta get set up in school, gimme a week (or sm)

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### Author: ![Sword\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/sword_studios/32/35216_2.png) [@Sword\_Studios](https://forum.makecode.com/u/Sword_Studios)
#### Post date: [August 14, 2026, 5:08pm UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/38 "2026-08-14T17:08:55Z")

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Me personally its basically dragon quest

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### Author: ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)
#### Post date: [August 15, 2026, 8:11pm UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/39 "2026-08-15T20:11:05Z")

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I’ll be fully honest, the Trees are a near copy of the ones used in the First Dragon Warrior

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### Author: ![teaeat100](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/teaeat100/32/33097_2.png) [@teaeat100](https://forum.makecode.com/u/teaeat100)
#### Post date: [August 15, 2026, 8:15pm UTC](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/40 "2026-08-15T20:15:00Z")

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how many dungeons seem fit?

_Poll ([view on site](https://forum.makecode.com/t/warrior-of-lilac-dev-log/44874/40))_

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