# What i want for makecode arcade 2 if they ever make one

**URL:** <https://forum.makecode.com/t/what-i-want-for-makecode-arcade-2-if-they-ever-make-one/18638>\
**Category:** Arcade\
**Created:** [March 20, 2023, 5:03pm UTC](https://forum.makecode.com/t/what-i-want-for-makecode-arcade-2-if-they-ever-make-one/18638 "2023-03-20T17:03:59Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![technonux](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/technonux/32/7924_2.png) [@technonux](https://forum.makecode.com/u/technonux)\
**Post date:** [March 20, 2023, 5:03pm UTC](https://forum.makecode.com/t/what-i-want-for-makecode-arcade-2-if-they-ever-make-one/18638/1 "2023-03-20T17:03:59Z")

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if they ever make makecode arcade 2 i think some good ideas would be  
im trying to make it as realistic as possible so nothing super crazy

* * *

- support for 32 or 48 colours

- 256 x 192 pixels instead of 160 x 128 pixel

- minimum recommendation of 144kb ram

- low-end recommendation of 192kb ram

- main recommendation of 240kb rram

- 13, 12, 11 or 7 buttons:

- 
  - up, down, left, right, A, B, X, Y, menu, reset

- 
  - (analog stick), A, B, X, Y, menu, reset, Z

- 
  - (z button away from the main buttons like ABXY, kind of like a secondary menu button or a start button)

- 
  - optional: 1 and/or 2 button (can be used for anything but primarly used for bumpers)

- optional: multiple programs or cartridges where the games are stored
