# What's intended angle for on tilt?

**URL:** <https://forum.makecode.com/t/whats-intended-angle-for-on-tilt/411>\
**Category:** Arcade\
**Created:** [August 7, 2019, 3:59pm UTC](https://forum.makecode.com/t/whats-intended-angle-for-on-tilt/411 "2019-08-07T15:59:39Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![kjw](https://avatars.discourse-cdn.com/v4/letter/k/e79b87/32.png) [@kjw](https://forum.makecode.com/u/kjw)\
**Post date:** [August 7, 2019, 3:59pm UTC](https://forum.makecode.com/t/whats-intended-angle-for-on-tilt/411/1 "2019-08-07T15:59:39Z")

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From my experiments on a PyGamer, for the current version (`arcade version: 0.12.17 Microsoft MakeCode version: 5.17.29` `on tilt` triggers at approximately 70 degrees of tilt. The beta (`arcade version: 0.13.20 Microsoft MakeCode version: 5.19.9`) is a bit better at 60 degrees. Those seem like large movements for something described as tilt. Is that intentional? Are there plans to make the angle of tilt configurable?
