# What's the most dynamic moveset you've ever seen in a makecode platformer? (not counting hoplings)

**URL:** <https://forum.makecode.com/t/whats-the-most-dynamic-moveset-youve-ever-seen-in-a-makecode-platformer-not-counting-hoplings/24753>\
**Category:** MakeCode Blog\
**Created:** [December 4, 2023, 7:42am UTC](https://forum.makecode.com/t/whats-the-most-dynamic-moveset-youve-ever-seen-in-a-makecode-platformer-not-counting-hoplings/24753 "2023-12-04T07:42:58Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Brainstorm\_Studios](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/brainstorm_studios/32/20476_2.png) [@Brainstorm\_Studios](https://forum.makecode.com/u/Brainstorm_Studios)\
**Post date:** [December 4, 2023, 7:42am UTC](https://forum.makecode.com/t/whats-the-most-dynamic-moveset-youve-ever-seen-in-a-makecode-platformer-not-counting-hoplings/24753/1 "2023-12-04T07:42:59Z")

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after making hoplings and getting the first few demos out there, a lot of people pointed out the diverse movement options, so i was wondering what the most dynamic movement you guys have ever seen in a makecode platformer is! let me know in this topic, and i might just check it out! no self promos allowed. (that means you, goldtopaz)

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**Author:** ![goldtopaz](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/goldtopaz/32/28622_2.png) [@goldtopaz](https://forum.makecode.com/u/goldtopaz)\
**Post date:** [December 4, 2023, 5:14pm UTC](https://forum.makecode.com/t/whats-the-most-dynamic-moveset-youve-ever-seen-in-a-makecode-platformer-not-counting-hoplings/24753/2 "2023-12-04T17:14:46Z")

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> [@Brainstorm\_Studios](#):
>
> no self promos allowed. (that means you, goldtopaz)

 ![images](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/2X/1/12e4770c73b72cf6a4ec2a411f2281639a46d676.jpeg)
