# Winter Hold-out (very early build)

**URL:** <https://forum.makecode.com/t/winter-hold-out-very-early-build/34129>\
**Category:** Show & Tell\
**Tags:** game\
**Created:** [February 26, 2025, 5:57pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129 "2025-02-26T17:57:29Z")\
**Posts on this page:** 19\
**Page:** 1

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**Author:** ![Trr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/trr/32/31964_2.png) [@Trr](https://forum.makecode.com/u/Trr)\
**Post date:** [February 26, 2025, 5:57pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/1 "2025-02-26T17:57:29Z")

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So uh, I have got this game called _Winter Hold-out_, a tower defense game (kinda) and I want you to test it out and maybe give me some suggestions/feedback!

> **[Winter Hold-out](https://arcade.makecode.com/S67285-06463-14830-65379)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Controls:  
[A] Basic Attack  
[Hold A] Skill 1  
[B] Skill 2  
[Hold B] Skill 3  
[Down] Parry  
[U+D+U+D+A+B] Go to Wave 99 early (this will get removed, it’s only here for testing purposes.)

For now there are no SFXs nor a proper death screen but that will be added in the future!

There are currently 3 weapons and 2 skins in the game, each with their strengths and weaknesses.

Have fun!

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**Author:** ![Fixitude](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/fixitude/32/28576_2.png) [@Fixitude](https://forum.makecode.com/u/Fixitude)\
**Post date:** [February 27, 2025, 2:19pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/2 "2025-02-27T14:19:57Z")

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I Love this game it is going in my  
What is your favourite game made by a makecode user  
As for suggestions.  
With the background black it means that the rest of the assets look like they don’t have an outline when my sprite and the other sprites do.  
Secondly, it would be more enjoyable if you throw in a few cutscenes like why they are attacking this tower and how I defeated them.  
And finally, when your skills go green meaning you can use them. users might get confused why they can’t see a status bar or a means to get more, because at first I knew I was confused about that.

I hope this has been helpful.

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**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [February 27, 2025, 2:25pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/3 "2025-02-27T14:25:44Z")

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how do you heal?

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**Author:** ![Trr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/trr/32/31964_2.png) [@Trr](https://forum.makecode.com/u/Trr)\
**Post date:** [February 27, 2025, 2:42pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/4 "2025-02-27T14:42:21Z")

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It’s not implemented yet but I’m working on that 🙂

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**Author:** ![Trr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/trr/32/31964_2.png) [@Trr](https://forum.makecode.com/u/Trr)\
**Post date:** [February 27, 2025, 2:42pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/5 "2025-02-27T14:42:23Z")

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Thank you for your suggestion! 😃

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**Author:** ![Awesomefreez](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/awesomefreez/32/24832_2.png) [@Awesomefreez](https://forum.makecode.com/u/Awesomefreez)\
**Post date:** [February 27, 2025, 5:38pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/6 "2025-02-27T17:38:11Z")

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is this inspired by decaying winter?

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**Author:** ![Trr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/trr/32/31964_2.png) [@Trr](https://forum.makecode.com/u/Trr)\
**Post date:** [February 28, 2025, 1:52am UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/7 "2025-02-28T01:52:09Z")

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Yep! I actually tried to remake the actual game but got lazy. Might still make the full game in the future if I have time!

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**Author:** ![Trr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/trr/32/31964_2.png) [@Trr](https://forum.makecode.com/u/Trr)\
**Post date:** [March 17, 2025, 3:39am UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/8 "2025-03-17T03:39:54Z")

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Oh yeah, a small update. I added a healing system and a new weapon! You get heals by killing enemies and press [Menu] to heal, it heals both you and the statue. For the new weapon, it only has 1 Skill for now, it summons a guy that helps you kill enemies.

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**Author:** ![Ima.notarobot](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/ima.notarobot/32/26551_2.png) [@Ima.notarobot](https://forum.makecode.com/u/Ima.notarobot)\
**Post date:** [March 17, 2025, 10:36pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/9 "2025-03-17T22:36:56Z")

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Maybe you should add towers?

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**Author:** ![ZeroFall](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/zerofall/32/34898_2.png) [@ZeroFall](https://forum.makecode.com/u/ZeroFall)\
**Post date:** [March 17, 2025, 11:02pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/10 "2025-03-17T23:02:25Z")

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Yay thank you this is most definitely one of my favorite defense games

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**Author:** ![Trr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/trr/32/31964_2.png) [@Trr](https://forum.makecode.com/u/Trr)\
**Post date:** [March 21, 2025, 4:51am UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/11 "2025-03-21T04:51:56Z")

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I have just fixed the Boss’s heavy attack dealing damage to the Statue which was not intentional, and also adjusted his damage.

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**Author:** ![Trr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/trr/32/31964_2.png) [@Trr](https://forum.makecode.com/u/Trr)\
**Post date:** [March 21, 2025, 10:26pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/12 "2025-03-21T22:26:51Z")

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I will add this as a power-up kinda thing when I’m done with the power-up system itself. I will probably make it give you 2 guys, 1 gun 1 melee to help the player. But the game does have the Soulreaver’s summon if you need a buddy 👍

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**Author:** ![Trr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/trr/32/31964_2.png) [@Trr](https://forum.makecode.com/u/Trr)\
**Post date:** [April 23, 2025, 12:33pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/13 "2025-04-23T12:33:01Z")

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Been a while cuz I’m dealing with exams, 2 days left. But here’s a demonstration of how the Allies Power-Up will work. The SMG guy atleast, Melee guy uses the same mechanics as Soulreaver’s summon.  
[A] Summon Ally (In the actually game he is going to be in a Power-Up menu), [Menu] Summon a 50HP guy, [B] Summon a normal guy.

> **[WH: Ally Gunner Test](https://arcade.makecode.com/S76461-31216-80838-80143)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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<div class="post-metadata">

**Author:** ![Trr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/trr/32/31964_2.png) [@Trr](https://forum.makecode.com/u/Trr)\
**Post date:** [April 23, 2025, 3:47pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/14 "2025-04-23T15:47:06Z")

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His evading mechanic will be nerfed so that he could actually be hit and not cheese every upcoming boss.

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**Author:** ![Trr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/trr/32/31964_2.png) [@Trr](https://forum.makecode.com/u/Trr)\
**Post date:** [September 10, 2025, 4:22am UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/15 "2025-09-10T04:22:42Z")

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Ima recode the whole game and probably make it 320x240 (Cuz’ the map is quite cramped rn). Along with a bunch of quality of life updates! Like an actual cooldown bar, better animations, menu screens, more bosses and much more! I will post a new topic once the first version is done. Skins are going to be removed ,though, as I don’t think it’s mandatory and I want to focus on gameplay!

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**Author:** ![plutonium](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/plutonium/32/34643_2.png) [@plutonium](https://forum.makecode.com/u/plutonium)\
**Post date:** [September 10, 2025, 5:25pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/16 "2025-09-10T17:25:08Z")

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This is awesome! I really enjoyed playing it

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<div class="post-metadata">

**Author:** ![Trr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/trr/32/31964_2.png) [@Trr](https://forum.makecode.com/u/Trr)\
**Post date:** [September 11, 2025, 4:38pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/17 "2025-09-11T16:38:54Z")

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Well the map is fine actually, just want more details in the guys

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<div class="post-metadata">

**Author:** ![Trr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/trr/32/31964_2.png) [@Trr](https://forum.makecode.com/u/Trr)\
**Post date:** [September 11, 2025, 4:39pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/18 "2025-09-11T16:39:33Z")

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Thanks!

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<div class="post-metadata">

**Author:** ![Trr](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/trr/32/31964_2.png) [@Trr](https://forum.makecode.com/u/Trr)\
**Post date:** [September 18, 2025, 4:59pm UTC](https://forum.makecode.com/t/winter-hold-out-very-early-build/34129/19 "2025-09-18T16:59:22Z")

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Might move Winter Holdout over to Roblox actually.. If it gets big I can use it as an achievement to benefit me in international school résumé!
