# YamJam's help station

**URL:** <https://forum.makecode.com/t/yamjams-help-station/44609>\
**Category:** Help\
**Created:** [June 18, 2026, 10:22pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609 "2026-06-18T22:22:13Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [June 18, 2026, 10:22pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609/1 "2026-06-18T22:22:13Z")

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This topic is for all the questions I have and all the problems I have with my games. To start, can somebody explain to me why whenever player 2 is hiding in this game, the camera always focuses on player 1 when the countdown ends? I tried setting the camera back after the countdown ends but it doesn’t work. Because of that I decided to make the hiders camera always focus on the seeker for 2 seconds then set it back but I still had the same problem.

> **[hide and seek - Copy](https://arcade.makecode.com/S16511-81136-58815-15925)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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**Author:** ![WoofWoof](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/woofwoof/32/32523_2.png) [@WoofWoof](https://forum.makecode.com/u/WoofWoof)\
**Post date:** [June 19, 2026, 9:49pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609/2 "2026-06-19T21:49:18Z")

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Clicking the player 2 icon again sends you back to the player 2 view. It appears that when you switch views the extension forces you back to the player 1 screen, because clicking the player 2 button again fixes the view. This appears to be a simulator bug so it should work correctly when in a real multiplayer match. @richard is this a bug?

Also I had no idea there was markdown for the text in blocks! I noticed that that “this _or_ that” block is incorrectly formatted (it is actually supposed to look like “(number) or (number)” but there is a space somewhere there shouldn’t be so it doesn’t work correctly!) but that incorrect formatting led to the “or” being italicized! I’ll have to play around with this more…

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [June 20, 2026, 2:41am UTC](https://forum.makecode.com/t/yamjams-help-station/44609/3 "2026-06-20T02:41:21Z")

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I knew about the clicking the player 2 icon solution, but the bug is still really annoying to me, it doesn’t even at least do the same for player one and instead just TRIGGERS MY STUPID OCD.

Also thanks for the extension bug thing, I didn’t remember if I intended for it to be italicized somehow or if it was on accident but I’ll probably just ignore it.

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**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [June 24, 2026, 5:27pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609/4 "2026-06-24T17:27:01Z")

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yeah, i believe i mentioned this in original post on the extension, but the second screen extension doesn’t work right for any API that pushes a scene on the scene stack. that includes game over, show long text, splash, etc.

if you want to have it look right, i think you’ll probably have to implement your own game over UI in the “on countdown end” block.

it’s kind of non-trivial to make those other blocks work… i’ll have to think about it

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [June 25, 2026, 2:37am UTC](https://forum.makecode.com/t/yamjams-help-station/44609/5 "2026-06-25T02:37:19Z")

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Game over ui??? But what about the camera changing?

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**Author:** ![WoofWoof](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/woofwoof/32/32523_2.png) [@WoofWoof](https://forum.makecode.com/u/WoofWoof)\
**Post date:** [June 25, 2026, 2:41am UTC](https://forum.makecode.com/t/yamjams-help-station/44609/6 "2026-06-25T02:41:20Z")

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Yeah when I made game.askForString() work for [that one stream bit](https://www.youtube.com/live/zbBxrWphHHI?si=YeQ5WlUFZsADayjc&t=4244) it was quite the chore. 4/10 experience but I would do again now that I know how to do it. The other thing to consider is if only the host would be able to interact with, for example, a splash block, and would the game pause until the other player has read dialogue? All of that makes it much harder than simply making it render for the other player.

Here’s here’s that project if anyone wants to look at the codeit:

> **[Multiplayer party tricks](https://arcade.makecode.com/S00094-02858-48904-28344)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

You’ll notice that there’s no way to tell what the other player was doing which, considering stream delay, was certainly an oversight on my end, but whatever. It made for a very funny experience anyways! And yes at the end I fudged the code that was supposed to instantly crash the game when B was pressed, that’s my bad.

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [July 7, 2026, 6:09pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609/7 "2026-07-07T18:09:05Z")

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If anybody want to know how to draw a line from a sprite to your mouse, here’s a photo of code I made:

 ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/5/b/5bb36f32c34cdd5059052103d6e18523d07b6ebd.png)  
But this is mostly so I can come back here if I ever forgot how to do it and needed the code.

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [July 8, 2026, 2:53am UTC](https://forum.makecode.com/t/yamjams-help-station/44609/8 "2026-07-08T02:53:47Z")

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![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/6/36f3023f5f841183cef89e69e6ba03fe1b92e8f9.png)  
Uh guys what does this mean. I saw people ask it before but I forgot how to fix it.

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [July 8, 2026, 5:32pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609/9 "2026-07-08T17:32:56Z")

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might be an extension issue but please share the project

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**Author:** ![WoofWoof](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/woofwoof/32/32523_2.png) [@WoofWoof](https://forum.makecode.com/u/WoofWoof)\
**Post date:** [July 8, 2026, 5:37pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609/10 "2026-07-08T17:37:23Z")

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This happens when your project has a tilemap file (a common occurrence) and the extension you downloaded also has a tilemap file that came with it. All of a sudden there are two tilemap files and that causes problems like the transparency16 definition being duplicated.  
You fix this in your project by deleting the problematic extension and you fix this in an extension by going into the json file and moving the tilemap files to the “test” section so they aren’t downloaded when the extension is added to a project. (I usually move the image and blocks files too just incase)

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [July 8, 2026, 5:40pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609/11 "2026-07-08T17:40:33Z")

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> **[game recorder example](https://arcade.makecode.com/S33484-93374-59148-43599)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

Here, I was trying to make an example for my screen recording extension but I got this error. I copied the code from the original extension project since I made a short little game to test it out.

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [July 8, 2026, 5:40pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609/12 "2026-07-08T17:40:36Z")

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My brain hurts 😭  
But I’ll try it!

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [July 8, 2026, 5:51pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609/13 "2026-07-08T17:51:08Z")

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It worked! At least I’m pretty sure it did…

> **[game recorder example](https://arcade.makecode.com/S33484-93374-59148-43599)**
>
> Made with ❤️ in Microsoft MakeCode Arcade.

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [July 15, 2026, 5:35pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609/14 "2026-07-15T17:35:12Z")

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GUYS PLEASE HELP:

I decided to create a github repository for my game jam entry because I thought that was how you upload it to github (so your saved settings stay after updates) but now makecode says that I can’t open the project! I click on my project, wait a little bit and then this message pops up:

 ![Screenshot 2026-07-15 000520](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/9/3/9373a6bb6f18492540fee235cf813bad20d3a8ac.png)

PLEASE HELP I NEED TO WORK ON THIS GAME

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**Author:** ![VoxelMaster64](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/voxelmaster64/32/32075_2.png) [@VoxelMaster64](https://forum.makecode.com/u/VoxelMaster64)\
**Post date:** [July 15, 2026, 5:51pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609/15 "2026-07-15T17:51:16Z")

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see all? pressing that button sometimes helps

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [July 15, 2026, 11:32pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609/16 "2026-07-15T23:32:43Z")

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I did but it just does an infinite lodaing screen

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [July 16, 2026, 10:29pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609/17 "2026-07-16T22:29:54Z")

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Anybody? Please? @richard I can’t do anything 🥺

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**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [July 20, 2026, 9:35pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609/18 "2026-07-20T21:35:49Z")

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@YamJam what’s the github repository? give me your username and the name of the project and i’ll take a look to see if there’s anything wrong

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**Author:** ![YamJam](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/yamjam/32/29681_2.png) [@YamJam](https://forum.makecode.com/u/YamJam)\
**Post date:** [July 21, 2026, 5:13am UTC](https://forum.makecode.com/t/yamjams-help-station/44609/19 "2026-07-21T05:13:01Z")

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[YamJam-dev/bird-annihilation: A MakeCode project](https://github.com/YamJam-dev/bird-annihilation)

YamJam-dev

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**Author:** ![richard](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/richard/32/5417_2.png) [@richard](https://forum.makecode.com/u/richard)\
**Post date:** [July 21, 2026, 4:46pm UTC](https://forum.makecode.com/t/yamjams-help-station/44609/20 "2026-07-21T16:46:20Z")

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ah darn, the repo is empty. can you try downloading the project as a zip file instead?

here are some instructions for doing that:

> [@Help and Questions](https://forum.makecode.com/t/help-and-questions/1335/139):
>
> @K9Krazy hmm, lets try downloading the project so that I can debug it Try these steps: From the home screen, click “View All” next to “My Projects” to open the project manager screen Click the circle in the upper right corner of this project and one other project (need to have at least two selected) Click the “Download Zip” button that appears in the top bar This should download a zip that contains your project. Post a link to that zip here (e.g. upload it to googledrive/onedrive/icloud and …

[Next page](https://forum.makecode.com/t/yamjams-help-station/44609.md?page=2)
