# Zenith Smash (Astral's Sports Jam Submission)

**URL:** <https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200>\
**Category:** Show & Tell\
**Tags:** game\
**Created:** [May 28, 2026, 3:32am UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200 "2026-05-28T03:32:35Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36727_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [May 28, 2026, 3:32am UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/1 "2026-05-28T03:32:35Z")

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![ZS_Title](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/b/c/bc3329c62a124c01d58bb2a3fd2b57b6a63fdef6.png)

Zenith Smash is a game inspired by one of my favourite game series: Super Smash Bros.

> **[Zenith Smash](https://arcade.makecode.com/S18126-80096-45524-08439)**
>
> Inspired by Super Smash Bros.

There’s a bunch of information about the game here:

> **Information**
>
> > **How to play**
> >
> > Zenith Smash is played the same way Super Smash bros is played, you and your opponent attack each other with the goal of knocking the opponent off the stage.
> 
> > **Astral**
> >
> > > **Stats**
> > >
> > > Astral has some pretty average stats, he’s a ranged character that is pretty fast both on the ground and in the air.
> > > 
> > > Ground Speed: 55  
> > > Air Speed: 55  
> > > Launch Resistance: 80  
> > > Jump Height: 130  
> > > Double Jump Height: 115  
> > > Gravity: 256
> > 
> > > **Moveset**
> > >
> > > > **Neutral Special**
> > > >
> > > > Astral’s neutral special is Nullblast (There are only neutral attacks in this version of the game)
> > > > 
> > > > ![Uncharged_Nullblast](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/9/6/96e834e647d0fe44ad285a66ffeffa9140278c1d.png)  
> > > > Nullblast can be charged to increase in speed, size and power.
> > > > 
> > > > Damage:  
> > > > Uncharged: 9  
> > > > Charged: 17  
> > > > Supercharged: 27
> > > > 
> > > > Knockback:  
> > > > Uncharged: 7  
> > > > Charged: 15  
> > > > Supercharged: 25
> > > 
> > > > **Neutral Attack**
> > > >
> > > > Astral’s neutral attack is a basic 2 punch combo.
> > > > 
> > > > Damage:  
> > > > First punch: 5  
> > > > Second punch: 10
> > > > 
> > > > Knockback:  
> > > > First punch: 4  
> > > > Second punch: 8
> > > 
> > > > **Dash Attack**
> > > >
> > > > Fighters have a short delay before they reach full speed, a dash attack is preformed when you attack at full speed.
> > > > 
> > > > Astral’s dash attack is Nullstrike, Astral slows down to attack with glitch energy.
> > > > 
> > > > ![image](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/2/721a9894d9ef3b4b3be248b526ff6e3ed35654b8.png)
> > > > 
> > > > Damage:  
> > > > 12
> > > > 
> > > > Knockback:  
> > > > 10
> 
> > **PixelDoodle**
> >
> > > **Stats**
> > >
> > > PixelDoodle (Referred to as Pixel in game) is a light character that is much better in the air due to their high air speed.
> > > 
> > > Ground Speed: 50  
> > > Air Speed: 65  
> > > Launch Resistance: 70  
> > > Jump Height: 125  
> > > Double Jump Height: 105  
> > > Gravity: 260
> > 
> > > **Moveset**
> > >
> > > > **Red Pencil**
> > > >
> > > > Pixel’s neutral special is Red Pencil Pixel throws a pencil that turns red when it travels dealing more damage at longer ranges. (There are only neutral attacks in this version of the game)
> > > > 
> > > > ![Half_Red_Pencil](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/3/9/39e15e35c50e22c9bfec239134a4a973d10f23e2.png)
> > > > 
> > > > Damage:  
> > > > Starting damage: 7:  
> > > > Medium damage: 10  
> > > > End damage: 13
> > > > 
> > > > Knockback:
> > > > 
> > > > Starting knockback: 5  
> > > > Medium knockback: 8  
> > > > End knockback: 11
> > > 
> > > > **Neutral Attack**
> > > >
> > > > Pixel’s neutral attack is a powerful pencil slash.
> > > > 
> > > > Damage: 13  
> > > > Knockback: 11
> > > 
> > > > **Dash Attack**
> > > >
> > > > Pixel’s dash attack is an eraser kick, Pixel dashes with an eraser and if it hits then he will stop the dash and bounce off the opponent.
> > > > 
> > > > ![Eraser Kick](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/1/8/1885c8e889c6cf53d0d5146ef7375f8d0a1d72dd.png)
> > > > 
> > > > Damage: 10
> > > > 
> > > > Knockback: 9

I will be continuing the development of this game but I’m not accepting character submissions yet, I still need to finish the movesets of the current characters as well as adding an AI to make the game single player.

As always, please tell me what you think of the game and what I can do to improve it.

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<div class="post-metadata">

**Author:** ![Legend](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/legend/32/32439_2.png) [@Legend](https://forum.makecode.com/u/Legend)\
**Post date:** [May 28, 2026, 5:46pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/2 "2026-05-28T17:46:23Z")

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This is amazing 😀 ! I would love to see more fighters and maybe a single player mode? Even without them this game is amazing. I love the art!

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**Author:** ![Bifrosty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bifrosty/32/24819_2.png) [@Bifrosty](https://forum.makecode.com/u/Bifrosty)\
**Post date:** [May 28, 2026, 6:00pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/3 "2026-05-28T18:00:39Z")

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Wow this is amazing! I like the aesthetic of this game way better than pixel smash. I do think the hitboxes for melee attacks are small and don’t do enough knockback. I’m glad you are containing this! I think this will be big.

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**Author:** ![BlueYoshi507](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/blueyoshi507/32/32630_2.png) [@BlueYoshi507](https://forum.makecode.com/u/BlueYoshi507)\
**Post date:** [May 28, 2026, 6:01pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/4 "2026-05-28T18:01:55Z")

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Kinda laggy, but I love the art!

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**Author:** ![Rune](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rune/32/18951_2.png) [@Rune](https://forum.makecode.com/u/Rune)\
**Post date:** [May 28, 2026, 6:02pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/5 "2026-05-28T18:02:12Z")

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Amazing. I will definitely play it with my brother later, but as far as I can see now it’s a great game. I have no idea how this will do in the jam though. May the best coder win!

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**Author:** ![NeverStopTheCoder](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/neverstopthecoder/32/21194_2.png) [@NeverStopTheCoder](https://forum.makecode.com/u/NeverStopTheCoder)\
**Post date:** [May 28, 2026, 6:02pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/6 "2026-05-28T18:02:52Z")

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awsome

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36727_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [May 28, 2026, 6:04pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/7 "2026-05-28T18:04:09Z")

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Thank you but…

> [@CopySprite](#):
>
> adding an AI to make the game single player.

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<div class="post-metadata">

**Author:** ![Legend](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/legend/32/32439_2.png) [@Legend](https://forum.makecode.com/u/Legend)\
**Post date:** [May 28, 2026, 6:26pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/8 "2026-05-28T18:26:58Z")

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Oh, sorry I wasn’t paying much attention. 😅

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36727_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [May 28, 2026, 6:44pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/9 "2026-05-28T18:44:46Z")

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Thank you everyone.

> [@Bifrosty](#):
>
> melee attacks are small and don’t do enough knockback

After playing the game a bit with my friends I really agree with this, Astral’s punches attacks are really weak compared to PixelDoodle, they’re so weak that Astral struggles to kill even at high percents.  
In the current version of the game that I have I did a bunch of balance changes to make things more fair such as **giving PixelDoodle 7 nerfs** and giving Astral 2 buffs. (Pixel’s still S tier don’t worry)

> [@BlueYoshi507](#):
>
> Kinda laggy

This is one of the biggest issues with the game, it’s really laggy on certain devices. My phone can’t even get past the character select screen.  
I’m currenly working on a few fixes to try and make the game lag less.

> [@Rune](#):
>
> May the best coder win!

_The best coder being me of course, heheheh-_

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36727_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [May 29, 2026, 1:59am UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/10 "2026-05-29T01:59:44Z")

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While you guys are waiting for the next update I’m going to be showing teasers.

Astral’s side special is called Warpshot, can you guess what it does?

 ![Warpshot](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/9/79f426b14841905ca9b0fa6f46621ec738f6d3d4.png)

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<div class="post-metadata">

**Author:** ![TheGooberEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegooberearth/32/36693_2.png) [@TheGooberEarth](https://forum.makecode.com/u/TheGooberEarth)\
**Post date:** [May 29, 2026, 4:52pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/11 "2026-05-29T16:52:18Z")

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tp

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<div class="post-metadata">

**Author:** ![TheGooberEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegooberearth/32/36693_2.png) [@TheGooberEarth](https://forum.makecode.com/u/TheGooberEarth)\
**Post date:** [May 29, 2026, 4:52pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/12 "2026-05-29T16:52:27Z")

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I’m joining the fray trust I’m gonna make a game that’s peaker than this/hj

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36727_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [May 29, 2026, 5:02pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/13 "2026-05-29T17:02:43Z")

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> [@CopySprite](#):
>
> After playing the game a bit with my friends I really agree with this, Astral’s punches attacks are really weak compared to PixelDoodle, they’re so weak that Astral struggles to kill even at high percents.  
> In the current version of the game that I have I did a bunch of balance changes to make things more fair such as **giving PixelDoodle 7 nerfs** and giving Astral 2 buffs. (Pixel’s still S tier don’t worry)

This sounds like I just want Astral to be better but that’s not the case, due to Pixel having an oversized pencil as a sword he had significantly more melee range. Since that post I actually gave Pixel a buff to compensate for Astral’s buff. (Astral got a 250% melee range buff and we’re not going to talk about it… yet)

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36727_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [June 1, 2026, 5:10pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/14 "2026-06-01T17:10:05Z")

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> [@CopySprite](#):
>
> > [@Rune](#):
> >
> > May the best coder win!
> 
> _The best coder being me of course, heheheh-_

I didn’t win… But you and Bilangus don’t have Game Jam Honouree.

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<div class="post-metadata">

**Author:** ![Rune](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/rune/32/18951_2.png) [@Rune](https://forum.makecode.com/u/Rune)\
**Post date:** [June 1, 2026, 6:10pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/15 "2026-06-01T18:10:23Z")

</div>

…

but- but winner is better!

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<div class="post-metadata">

**Author:** ![Bilangus](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bilangus/32/36755_2.png) [@Bilangus](https://forum.makecode.com/u/Bilangus)\
**Post date:** [June 1, 2026, 8:58pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/16 "2026-06-01T20:58:47Z")

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…why am i being dragged into this?? 😭🙏

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36727_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [June 1, 2026, 9:38pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/17 "2026-06-01T21:38:54Z")

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Because you said you wanted game jam honouree.

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<div class="post-metadata">

**Author:** ![Bifrosty](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/bifrosty/32/24819_2.png) [@Bifrosty](https://forum.makecode.com/u/Bifrosty)\
**Post date:** [June 15, 2026, 4:13am UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/18 "2026-06-15T04:13:54Z")

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If it is a teleport, copysprite should make astral swap places with the opponent if it hits them.

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<div class="post-metadata">

**Author:** ![TheGooberEarth](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/thegooberearth/32/36693_2.png) [@TheGooberEarth](https://forum.makecode.com/u/TheGooberEarth)\
**Post date:** [June 15, 2026, 9:52pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/19 "2026-06-15T21:52:50Z")

</div>

for 15 seconds I was wondering _why did he just restate my guess?_  
Until I read the if xd

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<div class="post-metadata">

**Author:** ![CopySprite](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.makecode.com/copysprite/32/36727_2.png) [@CopySprite](https://forum.makecode.com/u/CopySprite)\
**Post date:** [June 15, 2026, 9:52pm UTC](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200/20 "2026-06-15T21:52:58Z")

</div>

You guys are so close that I’m just going to tell you what it does.

**Astral**  
Side Special: **Warpshot**

 ![Warpshot](https://us1.discourse-cdn.com/flex020/uploads/makecode/original/3X/7/9/79f426b14841905ca9b0fa6f46621ec738f6d3d4.png)

Astral throws a projectile that upon impact with an opponent, explodes and teleports Astral to it’s location, if Astral uses this attack in the air then it will instead swap positions with the opponent.

A good use of this would be if Astral is falling and the opponent is not, you could use Warpshot to reverse the situation.

[Next page](https://forum.makecode.com/t/zenith-smash-astrals-sports-jam-submission/44200.md?page=2)
