A colors question

So, a lot of people have been wondering about new colors. I know very well that more than 15 colors +transparent is not possible. BUT, as we have a TRANSPARENT color, could we theoretically change colors in the palette to include an A value(like RGBA)? I’m thinking if this is possible we could have half-transparent sprites made with custom half-transparent colors in the palette (and still have no more than 15 colors in the palette) and layer it over other colors to make new ones? I’m not sure if it’s possible, but if any of the devs have any info on adding an A value to the palette changing, that would be great! (@richard @jwunderl)

The transparency we support is that it either replaces the pixel with black color as if never set, or the pixel is ignored when drawing. It’s not a full rgba; closest you will be able to get is dynamically setting the color palette at runtime (e.g. through color fading extension), but that will still limit you to the same number of colors rendered at any given time.

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ah, okay. Thanks!