lol just watched the stream
richard asked some questions on my first game so here are some answers:
“how are we related to the uncle?”
I have no idea
“is the uncle the shadow figure?”
yes it is
“why does the uncle have nuclear capabilities?”
because he was the inventor of the nuclear bomb and had some extras
just watched my games part of the stream a noticed a few things I might want to mention. firstly the woman in the dress blinds you as you get closer, so that explains that. but note she is a little… buggy. next the watcher(the character who talks to you) makes it so after everything loads, you see through there eye. you have to have them follow you around to be able to see(yeah, its slow, I know.). the other green eye can only be seen when standing still. the final one is basically a maze as you may know. I removed having multiple entities at once after some… bugs, but I did not expect to have to share any info about any other bugs(like how long it takes for the watcher to load and the ok to load with the watcher in it.)
I hope this helps anyone trying to find the end to my game!(oh and a final tip, if you just keep moving away from the dressed lady, you should be fine with how you’re faster than her, even with the glitched movement she has.)
I beat it! This was awesome, truly one of the best games I’ve played on the forum. I love the easy controls, the game mechanics, and the art is just superb! I also love the little details like the phone guy in the beginning and the Easter egg with pressing Gary’s nose, just like in the original game!
Please encourage your student to expand on this, there’s so much potential. More nights, more characters, etc. I send my regards!
https://arcade.makecode.com/S91500-70910-81450-11789
Here’s the link to @Beetle ’s game
You can make a link to your game by pressing the Share button on the top right of the editor when you are in the project (it has an icon, not the word). If you can’t find it, there should be a “share” option inside the settings menu at the top right of the screen.