So I’m trying to put a shelf on every marked tile I described. Heres the code (get ready its a lot):
let redShelf = sprites.create(assets.imageredShelf0
, SpriteKind.Shelf)
let yellowShelf = sprites.create(assets.imageyellowShelf
, SpriteKind.Shelf)
let greenShelf = sprites.create(assets.imagegreenShelf
, SpriteKind.Shelf)
let blueShelf = sprites.create(assets.imageblueShelf
, SpriteKind.Shelf)
let redShelf1 = sprites.create(assets.imageredShelf0
, SpriteKind.Shelf)
let yellowShelf1 = sprites.create(assets.imageyellowShelf
, SpriteKind.Shelf)
let greenShelf1 = sprites.create(assets.imagegreenShelf
, SpriteKind.Shelf)
let blueShelf1 = sprites.create(assets.imageblueShelf
, SpriteKind.Shelf)
let redShelf2 = sprites.create(assets.imageredShelf0
, SpriteKind.Shelf)
let yellowShelf2 = sprites.create(assets.imageyellowShelf
, SpriteKind.Shelf)
let greenShelf2 = sprites.create(assets.imagegreenShelf
, SpriteKind.Shelf)
let blueShelf2 = sprites.create(assets.imageblueShelf
, SpriteKind.Shelf)
let redShelf3 = sprites.create(assets.imageredShelf0
, SpriteKind.Shelf)
let yellowShelf3 = sprites.create(assets.imageyellowShelf
, SpriteKind.Shelf)
let greenShelf3 = sprites.create(assets.imagegreenShelf
, SpriteKind.Shelf)
let blueShelf3 = sprites.create(assets.imageblueShelf
, SpriteKind.Shelf)
let redShelf4 = sprites.create(assets.imageredShelf0
, SpriteKind.Shelf)
let yellowShelf4 = sprites.create(assets.imageyellowShelf
, SpriteKind.Shelf)
let greenShelf4 = sprites.create(assets.imagegreenShelf
, SpriteKind.Shelf)
let blueShelf4 = sprites.create(assets.imageblueShelf
, SpriteKind.Shelf)
let redShelf5 = sprites.create(assets.imageredShelf0
, SpriteKind.Shelf)
let yellowShelf5 = sprites.create(assets.imageyellowShelf
, SpriteKind.Shelf)
let greenShelf5 = sprites.create(assets.imagegreenShelf
, SpriteKind.Shelf)
let blueShelf5 = sprites.create(assets.imageblueShelf
, SpriteKind.Shelf)
let redShelf6 = sprites.create(assets.imageredShelf0
, SpriteKind.Shelf)
let yellowShelf6 = sprites.create(assets.imageyellowShelf
, SpriteKind.Shelf)
let greenShelf6 = sprites.create(assets.imagegreenShelf
, SpriteKind.Shelf)
let blueShelf6 = sprites.create(assets.imageblueShelf
, SpriteKind.Shelf)
let redShelf7 = sprites.create(assets.imageredShelf0
, SpriteKind.Shelf)
let yellowShelf7 = sprites.create(assets.imageyellowShelf
, SpriteKind.Shelf)
let greenShelf7 = sprites.create(assets.imagegreenShelf
, SpriteKind.Shelf)
let blueShelf7 = sprites.create(assets.imageblueShelf
, SpriteKind.Shelf)
let redShelf8 = sprites.create(assets.imageredShelf0
, SpriteKind.Shelf)
let yellowShelf8 = sprites.create(assets.imageyellowShelf
, SpriteKind.Shelf)
let greenShelf8 = sprites.create(assets.imagegreenShelf
, SpriteKind.Shelf)
let blueShelf8 = sprites.create(assets.imageblueShelf
, SpriteKind.Shelf)
let redShelf9 = sprites.create(assets.imageredShelf0
, SpriteKind.Shelf)
let yellowShelf9 = sprites.create(assets.imageyellowShelf
, SpriteKind.Shelf)
let greenShelf9 = sprites.create(assets.imagegreenShelf
, SpriteKind.Shelf)
let blueShelf9 = sprites.create(assets.imageblueShelf
, SpriteKind.Shelf)
let redShelf0 = sprites.create(assets.imageredShelf0
, SpriteKind.Shelf)
let yellowShelf0 = sprites.create(assets.imageyellowShelf
, SpriteKind.Shelf)
let greenShelf0 = sprites.create(assets.imagegreenShelf
, SpriteKind.Shelf)
let blueShelf0 = sprites.create(assets.imageblueShelf
, SpriteKind.Shelf)
tiles.placeOnRandomTile(sprite, sprites.dungeon.floorDarkDiamond)
tiles.placeOnRandomTile(redShelf,assets.tilemyTile3
)
tiles.placeOnRandomTile(redShelf2,assets.tilemyTile3
)
tiles.placeOnRandomTile(redShelf3,assets.tilemyTile3
)
tiles.placeOnRandomTile(yellowShelf,assets.tilemyTile3
)
tiles.placeOnRandomTile(yellowShelf2,assets.tilemyTile3
)
tiles.placeOnRandomTile(yellowShelf3,assets.tilemyTile3
)
tiles.placeOnRandomTile(greenShelf,assets.tilemyTile3
)
tiles.placeOnRandomTile(greenShelf2, assets.tilemyTile3
)
tiles.placeOnRandomTile(greenShelf3,assets.tilemyTile3
)
tiles.placeOnRandomTile(blueShelf,assets.tilemyTile3
)
tiles.placeOnRandomTile(blueShelf2,assets.tilemyTile3
)
tiles.placeOnRandomTile(blueShelf3,assets.tilemyTile3
)
tiles.placeOnRandomTile(redShelf4,assets.tilemyTile3
)
tiles.placeOnRandomTile(redShelf5,assets.tilemyTile3
)
tiles.placeOnRandomTile(redShelf6,assets.tilemyTile3
)
tiles.placeOnRandomTile(yellowShelf4,assets.tilemyTile3
)
tiles.placeOnRandomTile(yellowShelf5,assets.tilemyTile3
)
tiles.placeOnRandomTile(yellowShelf6,assets.tilemyTile3
)
tiles.placeOnRandomTile(greenShelf4,assets.tilemyTile3
)
tiles.placeOnRandomTile(greenShelf5, assets.tilemyTile3
)
tiles.placeOnRandomTile(greenShelf6,assets.tilemyTile3
)
tiles.placeOnRandomTile(blueShelf4,assets.tilemyTile3
)
tiles.placeOnRandomTile(blueShelf5,assets.tilemyTile3
)
tiles.placeOnRandomTile(blueShelf6,assets.tilemyTile3
)
tiles.placeOnRandomTile(redShelf7,assets.tilemyTile3
)
tiles.placeOnRandomTile(redShelf8,assets.tilemyTile3
)
tiles.placeOnRandomTile(redShelf9,assets.tilemyTile3
)
tiles.placeOnRandomTile(yellowShelf7,assets.tilemyTile3
)
tiles.placeOnRandomTile(yellowShelf8,assets.tilemyTile3
)
tiles.placeOnRandomTile(yellowShelf9,assets.tilemyTile3
)
tiles.placeOnRandomTile(greenShelf7,assets.tilemyTile3
)
tiles.placeOnRandomTile(greenShelf8, assets.tilemyTile3
)
tiles.placeOnRandomTile(greenShelf9,assets.tilemyTile3
)
tiles.placeOnRandomTile(blueShelf7,assets.tilemyTile3
)
tiles.placeOnRandomTile(blueShelf8,assets.tilemyTile3
)
tiles.placeOnRandomTile(blueShelf9,assets.tilemyTile3
)
tiles.placeOnRandomTile(redShelf0,assets.tilemyTile3
)
tiles.placeOnRandomTile(yellowShelf0,assets.tilemyTile3
)
tiles.placeOnRandomTile(greenShelf0,assets.tilemyTile3
)
tiles.placeOnRandomTile(blueShelf0,assets.tilemyTile3
)