To summarize I’ve been working on this game 3D for a while now and I’m not entirely sure how to make Story extension text appear on screen when you collide with the sprite. Any ideas?
How do I offload sprites when the player isn’t looking at them and then bring them back once there in sight?
hmm… i’m not sure if this is a bug from raycasting or from story, but it seems like those two extensions aren’t compatible at the moment. i’ll try and looking into if i can fix it from the arcade-storytelling side, but for now i’d recommend using the “show long text” block from the game category.