Anyone know how to make the tilemap move and loop?

I wanted to make a game where you’re a car on the highway trying to avoid other cars in your path, and the longer you last, the faster the cars get but I don’t know how I would go about making the tilemap move to the right by itself, and loop back to the beginning once it gets to the end of the map.

Hi! If I were doing this, I’d have an invisible sprite to be the “camera” sprite, have the camera follow that, and update that sprite as you wanna go faster. You can add logic when it hits the end of the tilemap to change the position back to the beginning!

Lemme know what you think / if you have more questions :smiley:

You could use the game update block.

Thank you guys!