So I’m building a top-down shooter, but I want the top of the sprite to be connected to another one. This is so the entire sprite doesn’t hit a wall and only the bottom half.
To do that I want it to follow the position of the bottom and stay above it. The thing is I don’t know how to do that and I want to keep it in blocks. Any help?
This situation kind of depends on how you are using the sprite! My solution would be to have a forever block that sets the top sprite’s position to just above the bottom one’s, but depending on how you want the two pieces to behave, that might not work.
I don’t think you fixed it properly. I walked under a tile that was lower than the robot. Then the robot got kinda squished
It’s kinda hard to see on the picture