Barricade8: BARRIER console

@teaeat100 @CodeTycoon how are your games going?

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I Got Disracted by making song believe me or not. I Think I Got the Main Theme Down Though : https://makecode.com/_hdRXE822Ab23

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also, Here’s Demo 2 : https://makecode.com/_20P0VsbpY7yE. Demo 3 Will Likely Be One World And Demo 4 Will Be One But Fixed To Work On The Console. Also Question, Do We Have A Name For the Console?

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okay, so I’ll make an optional PIN setup when you first get into the console.

WOW! I know this game will probably be updated a bunch but I already love it! this will DEFINITELY be going into the console! :grin:

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Nope, something the team is working on, I’m thinking maybe Barrier Legend or smth?

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The Barrier OnlineBox? (the BOB)

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Ok wait I found a bug, if you press the A button on the startup screen it stops the project, probably a “failed to cast on null” error, trying to make the non-existent player jump. You could fix this by using an if statement around the code in the A button loop; “if [playersprite] then”. This will check whether the player sprite is created or not.

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I Was Going To Fix Bugs In Demo 3, But Thanks For Reminding Me That!

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Alright, we’ve finally come up with a name for this console!
BARRIER Barricade8!
@moderators can you please change this topic’s title to “Barricade8: BARRIER console” please?

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Roger that.

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BTW the 8 is for 8-bit, not like it’s the 8th console we’ve made or anything.

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Ok, Due To Unforeseen Circumstances, Demo 3/4 Will Be Late (its kinda have been but still). They Should Come Out Soon Though

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thx :smile:

question, How The Barricade8 Work? (Also It Sounds More Like A Computer, Like Here’s A List.

  • Atari 800
  • Commodore 64
  • Commodore VIC-20
    etc.)
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Ok, Now That I Look Back At It, It’ll Likely Take More Time. So I Readied And Added To My Old Game, 1942 : Makecode And Added Some Extra Things, Like A Hard Mode. (It Uses Scrolling, Combos And Multiplayer) To Get In The Hard Mode, Its ↑ → ↓ ← B. The Link Is Here : https://makecode.com/_L4qAj9gMzHho

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It’s gonna be a single makecode program, but with multiple games inside of it, kind of like makecode infinity, but instead of simple, very small games it will be able to run games with thousands of lines of code. It’ll have a startup screen, home menu, game store, and hopefully tons of games.

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Okay @teaeat100 I fixed a couple glitches with the player joining and stuff but other than that I changed nothing, and congratulations on being the first to submit a game to the Barricade8! This is optional, but could you please make a 64x48 pixel thumbnail for the console menu? if you choose not to do this, now worries I’ll just use a “screenshot” from the game.

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@WoofWoof I’m having a problem with the pxt-zoom extension, it’s not wanting to zoom in at all inside of the “startgame” function.
@teaeat100 here is the demo project with your game in it:

but as mentioned above the screen resolution is all messed up.
@Kiwiphoenix364 I’m not sure if you know anything about this, but the pxt-zoom extension does not work inside of separate scenes.

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not sure if my last comment will get approved first or not but whatever
@teaeat100 @WoofWoof @Kiwiphoenix364 I’ve found a way to fix it but it’s not ideal.

if anyone could find a way to fix the zoom extension using WoofWoof’s strategy that would be great.

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