Beta art for game

So I made some beta art for a game. Please comment on what you think of the art as I need to improve.

A response is appreciated.

13 Likes

Looks amazing, really nice character art
Tip for animations is to do larger change each frame that don’t feel like bits have just been shifted 1 pixel.

ANimation xample


1st and 2nd frame is quite far apart but the smearing makes it feel more fluid
Obviously for a simple walk cycle this would be too expressive, but for attacks and faster movement this would be more useful

8 Likes

The art looks really good but the animation needs a bit for work

2 Likes

Looks amazing, just needs a background (of course)

1 Like

Update: I’ve made more tiles and made the map larger, I’ve also added a new enemy.

1 Like

So here is the updated version, adding one new enemy which I call the scout. Please remember that this is just Beta, so art and functions may change.

Right now the enemies dont do anything other than move.

2 Likes

I’ve now added dropthrough tiles and an extended map.

2 Likes

How am i blitzkrieging through this? anyway I added 2 new enemies and 1 unused enemy. I also added some new tiles.

4 Likes

Love the robots! (man really gotta update robot survival’s art)
Btw you can spam A to fly

1 Like

you mean up?

2 Likes

Yep (idk why I said A lol)

Right now I have 4 Unused enemies, one of which has 2 versions. I need more enemies to make.

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I need new enemies to draw art for and code in. Can any of you give me idea?

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Draw a corroded/destructed enemy that swims in the goop
Shoots projectiles at the player from the goop

Mini can enemy that rolls around and explodes when near

Thank you luke for your response. I will add this to the game.

1 Like

Anymore?

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So right now, I have a problem. A powerful enemy I am supposed to implement won’t work. I discovered the problem was the sprite image. So I need help to fix it, or I will have to scratch the enemy.

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What do you mean you need to improve the art?

So my code wont work properly because of my art

Send code