So I made some beta art for a game. Please comment on what you think of the art as I need to improve.
A response is appreciated.
So I made some beta art for a game. Please comment on what you think of the art as I need to improve.
A response is appreciated.
Looks amazing, really nice character art
Tip for animations is to do larger change each frame that don’t feel like bits have just been shifted 1 pixel.
The art looks really good but the animation needs a bit for work
Looks amazing, just needs a background (of course)
Update: I’ve made more tiles and made the map larger, I’ve also added a new enemy.
So here is the updated version, adding one new enemy which I call the scout. Please remember that this is just Beta, so art and functions may change.
Right now the enemies dont do anything other than move.
How am i blitzkrieging through this? anyway I added 2 new enemies and 1 unused enemy. I also added some new tiles.
Love the robots! (man really gotta update robot survival’s art)
Btw you can spam A to fly
you mean up?
Yep (idk why I said A lol)
Right now I have 4 Unused enemies, one of which has 2 versions. I need more enemies to make.
I need new enemies to draw art for and code in. Can any of you give me idea?
Draw a corroded/destructed enemy that swims in the goop
Shoots projectiles at the player from the goop
Mini can enemy that rolls around and explodes when near
Thank you luke for your response. I will add this to the game.
Anymore?
So right now, I have a problem. A powerful enemy I am supposed to implement won’t work. I discovered the problem was the sprite image. So I need help to fix it, or I will have to scratch the enemy.
What do you mean you need to improve the art?
So my code wont work properly because of my art
Send code