A replica of the original Bomberman on NES.
One of the projects that we create on Arcade to let the kids learn in an open-world like playground.
Each playground is set up by
- picking a subset of items of a curriculum standard(CSTA / Curriculum framework of MA, etc.) of the specific age group.
- presenting a game with minimal features that will ensure all the listed items would be encountered by the students to learn & practice; （Considered as the tutorial levels of a open-world game)
- having the students to take part in the requirement analysis-design-development-test iteration.
- once the minimal game is out, students are free to introduce new features.