Brohann's 3D devlog

is they a way to make it so you can walk around on the mario world model

2 Likes

Sounds like a sacrifice anyone would be willing to take. You know someone was able to port Mario 64 to the Game Boy Advance?

4 Likes

thats so cool and i think i know how to put a charicter on the model take the model and mix it with this 3D Tilemap collision

2 Likes

Yeah, only issue is that has a ton of bugs, so until someone fixes them, or makes a better version, were kinda stumped…

Oh yeah I heard about that a while back. Did you also know someone ported super Mario Galaxy to the DS. They managed to make the base movement models and a lot of things in less than 20 mb

2 Likes

Oh yeah I saw that too.

I think some sort of 3D game on Makecode, perhaps similar to the likes of Crystal Seeker is possible, it would just take a lot of good people putting in good effort.

1 Like

it looks like what happens when you make an origami cube but it gets kinda crushed, and the sides bend inwards.

yeah, I imported it, and HOLY 39 errors?

it doesn’t let me import your extension. It doesn’t even show up after I enter the URL in the search bar.

Yea, for some reason it does not work at all. I have no idea why and I do not want to take the time to fix it. My solution would be to just copy all the extension code into a new .ts file in the editor and skip the whole importing process.

4 Likes

defeats the purpose of “extension” but ok.

Maybe someone could open an issue about it here?: https://github.com/microsoft/pxt-arcade/issues

Now and then there are some breaking changes with new arcade versions, like e.g. I had with the micro:bit suddenly not working as a bluetooth HID controller anymore, and the @MakeCode teams seems eager to hear about it, and sometimes even fix it.