[Bug Report] Sprite events and Sprite FX extension not working properly

Two bugs I’ve found. First is one that I’ve mentioned before, a bug in the sprite events extension. The extension itself works great, but if you open the menu, create dialogue, or do anything that interrupts the scene, like changing the tilemap, the extension stops working entirely. Like, it’ll just do nothing. In this example, if you step on the grass, the guy will say something, but if you open the menu and close it, it just stops working!

This is a small bug, but it makes it so that this otherwise perfect extension is completely useless in larger projects that are more complex.

Secondly, there’s a bug in the official sprite fx extension that makes it so that applying any effect onto a sprite will revert it back to its original image, no matter how many times it’s been changed. It doesn’t matter if you change the color, create an outline, or simply flip it horizontally, it just ignores any further image changes. This means that the effects are literally unusable on any sort of animated sprite, or even just a sprite that’s had its image changed. Once again, an otherwise very useful and promising extension is held back by a teensy tiny bug. I would’ve loved to use this to create a freezing effect in my pvz.

@richard , I hope you read this, and thank you for your time. I hope these get fixed soon!

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