please it sounds hard but i’d really love it if you could
Uh, I’m not exactly sure what that is… Could you elaborate?
i think that’s impossible. Ragdoll physics only rlly apply to 3d models.
You could still do it in 2d, but you’d have to have “hinges” with multiple sprites that rotate, and rotating sprites can be very slow in Arcade, so unfortunately ragdoll physics are most likely possible in Arcade, but it would probably be near impossible to run them in real time on Arcade.
any floating piece of an image falls and can rotate and all pieces of the image flop/ragdoll
So, a 2D physics engine? It’s possible to simulate gravity and collision, but rotation would be pretty difficult.