Hi guys! I was wondering if makecode supports yield. I did try it earlier but it just breaks. Is it possible to use it or is there a workaround for it? Just curious. Probably never going to use it in an actual game if it did work.
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Short answer: No.
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when can you add eval? (joke since that allows all typescript)
Man the amount of jokes I can’t understand
something like eval("console.log(1)") will log 1 to the console,
eval("function (ectx) {
...
return ...
}")(evalIface)
Does some random stuff. Makecode runs your code by calling eval (the bigger code I showed is a part of it).