I have 2 sprites of the stabber enemy, one works and moves and turns when hitting the red 1 tile & red 2 tile. and the other doesn’t, it gets stuck on walls, it doesn’t have animations for hitting the player. It also has a problem with health where when the players hit the buggy enemy with a shuriken, it’s health doesn’t lower but the one that works does despite it not being hit or in frame, can someone help or recommend another way to fix or replace these mechanics game: https://arcade.makecode.com/S28536-32146-84629-54518
Ok, so this happens all the time, if you have more than one thing, it applies the properties to only one, if i make a rock, and then another one, and press a button that destroys one rock, it destroys the newest created one, i dont really know a way around this, other than making a different type of enemy?
It’s probably because the wall does not have a tile to tell it to turn around, unlike the first.
yeah i did that, it works now