Remember that slope engine? I worked on that EVEN MORE and turned it into an AWESOME physics engine.
Includes
Working physics with tilemap.
Easy to use slope editor.
Uses blocks.
And last but not least, a working moving platform system!
(please credit me if you use)
Super neato!
waoh this amazing!
thanks!
thank you too!
MAKE AN OLIMPIC SKI JUMP GAME!!!
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hm good idea, maybe ill make it easier to use like with functions.
Here’s a game I made based off this engine in 45 min’s
Ping Pong Max
Thanks! That helped me realise a fault in the engine that I made and I fixed it! Heres the fixed version
Do a extension!!!
idk how ![]()
What do you mean?
turn it into an extension
I have realized an oversight with the engine. If you play the game on a phone and tilt the phone to a 45 degree angle, you will see that the player moves on slopes at 2x speed! This can be fixed by halving the movement speed while on a slope, which accounts for the extra distance.
Which form of the engine and also how?
Nevermind I just found out this problem is harder to solve. Apperantly if you move 1 pixel right and 1 pixel up than you go 1.4 pixels. ![]()
Well if you want to move diagonally by one pixel then just move up and right by /sqrt(2) pixels.
uhhhhhhhh my brain too squishy ![]()