In my games, I sometimes use the ColorBlock extension, and it appears to be killing all the hardware builds for releases.
Take my latest game, Racers:
bundle all step is failing since it can’t find
built/arcade.uf2, so I look up to the previous steps to see, and for
build F4, and
build P0, it ends with:
Error: pxt_modules/ColorBlock/main.ts(1,1): error TS9200: non unique
build js doesn’t fail, but it can’t deploy since the other builds failed.
I’m unsure why this doesn’t work for hardware builds, as there isn’t even anything in
Does anyone have any idea why it won’t work?