hey @richard something weird is happening in my game that I’ve secretly been working on… for some reason when the accalaration variable goes up the controls get inverted how do I fix also how can I make the accselaration not go up so fast?
I think your doing something that’s making acceleration get below 0. Id recommend start by finding every function that has acceleration in it (entry function that either sets it to somthing, or changes it). There could also be a chance it’s undefined but that should be a different behavior.
Whenever you weren’t moving, the acceleration would go down by 5 constantly, every frame.
So it would eventually reach the negatives, resulting in inverted movement!