one problem @Relic and @EugeneRedwing8 is the spikes can sometimes instakill on full hp in spots where the ground is too high up so you can’t escape
That’s purposeful.
Thanks!
It’s all going to be one project, but there are going to be multiple updates. It’s going to feel like a bunch of separate projects.
We have everything planned, we really haven’t coded everything yet, just chapter 1. Key word, “Just”.
Trust me, if you think this is awesome, then you’re going to love the rest of the game and chapters.
MAJOR PALETTE CHANGE!
v1.0.0 now has a new palette optimized for even better shading!
Here is the old palette:
And here is the new one:
same link and, as always, it’s a github link so your progress remains unchanged! enjoy!
The AI that summarizes topics really thought we would release the game in the year 2043..
Here is the image
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If you haven’t noticed, we’ve been going around making small changes to Greenwood such as changing SFX, fixing graphics, etc. Set this topic to WATCHING, because more updates are

(Foreshadow heehee)
that’s when gta6 releases right could the mods remove that feature it is really unreliable
I think it’s fixed now… tell me if it goes wrong again
I have a feeling some ppl think they know what this Coming Soon button is going to be. If you think it is Chapter 2, it’s not. just trying to provide a bit more mystery to the upcoming upds
Do you find the fact that dying to oil drops easily then losing your progress is annoying? We’re adding a healing mechanism, it shoots out fogs, then heals you.
Actually it’s already added; they’re called Vapor Packs (or VPs). You will find one hidden in a mission; they look like small white bottles with a blue button on them.
Yess!
Also the finish block does nothing i press a i pressed b nothing worked help
is it the spoiler @relic told me about the wa-- my lawyers advise me not to finish that sentence




