Help and Questions

i have it set to 20 but it is still not working, i call the block in the on start event

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@Mr_Duck share a link to your code with that change? I was able to do it locally in your project and it worked fine

That’s weird

Nevermind it’s all good it worked :smiley: :croissant:

@richard And you wouldn’t happen to know how to make it so you don’t pose in midair


‘‘im not moving’’

i have made a dog companion that follows me, but whenever i stop he gets stuck in me, how can i make him stop a small distance away from me so he doesnt run into me and get stuck?
Skjermbilde 2024-08-07 232234

2 Likes

@NotRichard @richard Pls help, I can’t access one of my projects that I am using for school, and it is due in less than three weeks, when i try to access it it says "Sorry, We cannot load this project. The only thing different that I can see is an asterisk at the end of the thing that says when I last modified it. Any and all help will be appreciated!
image

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Using the arcade-sprite-util extension allows you to use a block that computes the distance between sprites, so you don’t have to implement it yourself. In the on game update block, if the player is over 40 pixels away, we start following, and if the player is less than or equal to 32 pixels away, the dog stops following.

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thank you so much, i have been struggling for hours trying to figure it out

2 Likes

@K9Krazy hmm, lets try downloading the project so that I can debug it

Try these steps:

  1. From the home screen, click “View All” next to “My Projects” to open the project manager screen
  2. Click the circle in the upper right corner of this project and one other project (need to have at least two selected)
  3. Click the “Download Zip” button that appears in the top bar

This should download a zip that contains your project. Post a link to that zip here (e.g. upload it to googledrive/onedrive/icloud and share a link)

Here is a GIF of me downloading the zip:

download-zip

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So I’ve started downloading the zip file, and it was taking awfully long so I waited for 20 or so minutes, then when I got back, it was the same as before I went.
image

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@K9Krazy how many files did you select?

Can you open the browser dev tools and see if there is an error in the console?

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I opened the project in question and this message appeared on the console while using dev tools. When I tried downloading the zip files, I had only selected two projects.
image

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@K9Krazy can you expand that error and copy the text?

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Nevermind! :sweat_smile: I was able to open the project from a different computer, then made a duplicate of it, which seemed to work just fine on my original one! mb

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@K9Krazy glad to hear! would still love to see the error message if you get a chance so that I can open an issue for it

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Hello Richard. I’m trying to make a hard platformer and trying to implement a shell that can be kicked in a specific direction, and can be stopped when jumped on, and will make the player bounce. But the problem is that it doesn’t do anything.

Link

I’ve tried using <(sprite) overlaps with (sprite)>, pause delays, <tile to [direction] of (sprite) is (tile)> but it doesn’t seem to work, but it kind of works but needs to be a specific timing to work.

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Idk lol, I opened the same project today and I got this message. I use opera btw, dunno whether that’ll be useful
image

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I need help, I had some of @YuHayate extensions on my “Backrooms 2D” project and he deleted some of his extensions so now I can’t open my project. It just says “Sorry, we could not load this project.” idk what to do

@Mr_Duck can you try downloading the project from the “My Projects” page?

Steps:

  1. On the home screen, click “View All” next to “My Projects”
  2. Select the project you want to download by clicking the circle in the top-right of the project’s card.
  3. Select one more project (doesn’t matter which, you just need to have 2 selected)
  4. Click the “Download ZIP” button in the top bar

Here’s a GIF of me doing these steps:

download-two-projects

Once you have the zip file, post a link to it here. You’ll probably have to upload it to some cloud drive (e.g. OneDrive, Dropbox, Google Drive, etc.) since I don’t think discourse lets you share .zip files.