Help me get HEBES onto Steam! (Fundraiser)

Unity kills my computer

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oh you guys are getting hebes on steam I got banana bonanza on game jolt now!

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So, it was in August! Where are we now?

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Great question! As for Hebes, I haven’t heard much unfortunately, and I can’t do much to help at this point. @InvalidProject ?
I do have my part of the deal likely ready by the end of the month-- the Makecode-to-Exe converter is almost repaired (or maybe is working again? will test it), and the new steam video just needs to be exported.
I should also gather the Steam page’s graphics; I was going to wait for the Hebes remake but it makes more sense now that the deadline’s close to go ahead with uploading the early access and use the early access graphics for the page.

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guess who decided to rewrite the entirety of MakeCode-Arcade-to-App :face_with_peeking_eye:

To be real in the current state it works but I don’t trust the save system yet, which is very important to get right. And then one thing led to another…and now…well, you can check GitHub to see I’ve been having the time of my life (/j)

lowkey didn’t even know stacked PRs were a thing until now

i like the (planned) architecture much better than whatever garbage i had previously, being having a lot of conversations with Claude :sweat_smile: performance is much better (well in theory it should be able to utilize multiple CPU cores better with multiprocessing), CLI interface and configuration is more sensible, and planned save system will be more consistent with proper applications/games on all OS. I still have no worldly idea how code signing works

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WOW!!! this is amazing, I am so thankful for you actually rewriting the entire thing gasp!?
I will test this as soon as I can! :sparkling_heart:

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Drew hehehebes cat

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GAWHHH finnaly some rest

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Perhaps if you wanted rest maybe take a break from, just everything Makecode to be honest. We are all passionate sure, but at what point does that passion turn itself into a duty rather then a choice?

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I meant that the cat is finally asleep, since the entire game they’re in a nightmare-ish world fighting for their life
But I agree with you!

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game looks good I’m kinda sad that the fundraising period already ended so I cant support it.

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progress pls

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Just tested the new makecode-to-exe last night, and @UnsignedArduino fixed its bugs so it is working now! :partying_face:
Testing the converter on Hebes today, and if it works, uploading it to start the steam approval process

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wait where can I find the makecode to exe I kinda want to try to play my makecode games on steam deck

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It’s here! It’s a bit complicated though, Unsigned or I can help out if you need.

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another tiny update- one of hebes’ extensions was throwing an error in the converter but that’s fixed now! Tomorrow I’ll attempt to fix the error with NPM my computer has (not an issue with the converter or hebes, I think I have it misconfigured)

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