i have an array with 3 sprites the 3 sprites all chase the player, z places the 3 sprites in random places, x starts and stops there chasing, and c (uses a keybored compatable extension) destroys the closests sprite, but i cant get it to target the closest sprite, also i want to be able to limit tne range of destroying the sprite
heres the link https://arcade.makecode.com/S02703-58638-26883-01322
something like this should work