How do I change the level based on score?

I’m trying to figure out how get my game to go to a new level once you reach a certain score.

There are keys, when the duck overlaps the keys the score goes up by 1, and I want it to go to level two when the duck has five points.

I have an if statement that calls a function to create level two if the score reaches 5, but when I gather five keys the level doesn’t change.

Any suggestions?

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use a variable, increase it when the score gets higher and make it so that if the variable equals 5 then the level changes

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Fixed it! i added a Variable called “Score.” i put the change (Variable) score to plus one when key hit, and when B pressed it asks it (Variable) score is at 5, if it is it switches to next level.

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Thanks. I’ll try to recreate what you did!

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I’ll try that. Thanks!

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