Im making a deadpool shooter and I REALLY need that code. Any help is greatly appreciated.
For the chase part,
for the shoot part, sorry but idk.
if you want better pathfinding for the enemies, idk again.
Use the sprite data extension to throw projectiles.
Thanks. i had the same problem.
can you send the link to what game you’re making please and thank you
A quick update: The enemies dont shoot but I have updated the game. There is a working katana and cutscenes. There’s a cutscene when you die and if you reach 55 score https://makecode.com/_i4VhjzfkxPVf
I havd the exact same problem here is my game if you want to see some code https://arcade.makecode.com/S71414-38650-97092-96697
over all i have a good solution for all of you
im makecode arcade there is a squareRoot() block
well in that block there is sin, cos and atan2
what we need to do is find the radians between two points using atan2 and make that into a velocity multiplier using cos and sin
how do we do that? well to find the radian between two points use somthing like this
dx = x2 - x1
dy = y2 - y1
radians = Math.atan2(dy, dx)
or
radians = Math.atan2(y2 - y1, x2 - x1)
then to set the speed of your projectile use sin and cos
mySprite.setVelocity(cos(radians) * speed, sin(radians) * speed)
it looks something like this
sorry i forgot to put sin and cos
cos is for the vx and sin is for vy (sin/cos of the radians)
And in dy dont put (sprite).x - (value).x put (sprite).y - (value).y