For example when you have an array of images you want for your sprite and you use it for a sprite’s image, is there a way to have an if statement checking which index is used, and if that index is used, make the sprite have different properties?
stupid stupid stupid
I forgot to add the image block sorry
I don’t think the builtin blocks will work.
You would need to do it this way in JavaScript:
let index: number = -1
images2.find((value: Image, i: number) => {
if (value.equals(needle)) {
index = i
return true
}
return false
})
game.splash(index)
@Sarge or @WoofWoof , I’ve forgotten: Does either of your extensions includes the find() function?
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Looks like @Sarge’s does!
You can find it by putting this link in the extensions search bar!
https://github.com/sargedev/betterarrays
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oh right, images are pointers kinda


