@hasanchik the easiest way to do this is to just use the tilemap and set the tiles as walls wherever the sprite is.
I also made an example of something similar to this: How to make pushable sprites using blocks? - #3 by richard
@hasanchik the easiest way to do this is to just use the tilemap and set the tiles as walls wherever the sprite is.
I also made an example of something similar to this: How to make pushable sprites using blocks? - #3 by richard