Is there a way I can restrict particular sprites to travel on particular tiles?
Thanks!
You can use walls to restrict ALL sprites from walking on certain tiles. If you’re looking to create walls that only apply to one kind of sprite, that isn’t currently supported
If you have any specifics on what your game is trying to do, I might be able to point you in the right direction
Thanks, @richard — like in Frogger, certain sprites travel in a single lane, that’s what I’m after.
One way to do that is to only set the x velocity and not the y. You can use a tilemap to mark the spawn points and create projectiles on top of them. Here’s an example game:
Super idea! I see you used projectiles. That was clever. Wonder if that could be done with enemies, too.
Yep! Nothing special about projectiles. Here’s the equivalent code with normal sprites
Thanks for the help!