could i possibly use
this Boolean block to get the location of a platform sprite on a tile map, and then use that info to make a moving platform that only enables walls where it is, and turns off walls where it isn’t?
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Theres a moving platform extension
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Maybe but that might be a bit glitchy
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Sounds possible in theory!
Why don’t you try it out!
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from what I can tell, there’s a extension that has a thing where it has a block saying “if tile is BLANK of player” the blank being able to be under. using this you can set a wall at that place only when the player is right above the platform. I’m actually trying to do this myself so if you want a moving platform I have a sort of idea. the idea or a moving platform is to make the platform a sprite and stop the character on the platform from falling through or off it while its moving. I don’t know how to do it but still.