If you want to help out with my game

All I need help with is A: I need play testers so they play the game and give me their opinion B: I need people that can do music, debugging ect and C: I need help with someone who has opinions and feel free to say my game is trash and tell me the bad things that I could work on :slight_smile:

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I can be the game tester.

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I can be a tester for your game and maybe even do music if I can

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I can give feedback, play test, and possibly make music, but that’s not guaranteed.

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I would love that I have (Okay) music but maybe if you can make some better music I would love that here is the link https://arcade.makecode.com/S04243-66650-87256-52031
Please give me feedback

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I would be very happy if you could help out with any of those here is the link https://arcade.makecode.com/S04243-66650-87256-52031

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Could you try making some music also if you can when on a new level make it play a short like 5 second melody?

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Yes please I would love that here is the game so far

Please give me feedback

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I love it! However, I don’t understand something; why is there a health bar, but there is another health display on the top left of the screen? Do you meant for the live counter to be a score?

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The health bar is the actual health and the live counters represent the secrets you have found, sorry for the confusion but I didn’t have another way for scoring things.

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I am going to shift it around because you’re right it makes more sense the other way around

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Alright, essay time:

First, I will list my first impressions. Then, I will make an actual checklist that you can follow, so that you know what to do at all times.


First Impressions!

-So, as soon as you open the game you are treated to a black screen and a splash
message: This could be improved by giving us some nice background, maybe Barkley
adventuring/playing. The splash text could look nicer if it was a “long text” with a
custom frame and cursor.

-Barkley’s sprite looks great! But the animations are always playing and they could use
some work: maybe a falling animation, one for jumping and running, etc. All of this
can be easily made with the Character Animations Extension! Great extension, btw.
The tiles, though are all from the gallery, which is fine, but since Barkley has an
outline and the tiles don’t, it makes Barkley feels out of place. And the “secret” and
“next level” tiles are very bland and awkward. As for the color palette,
very cute! I love it!

-Now, the tilemaps; They’re nice and big! They encourage exploration, but only in
those with patience: you should add more objects of interest throughout the levels,
maybe more enemies, some powerups, coins for point, etc. Also, why are there multiple exits for new levels? And also, give those tilemaps a more organic feel: some curves, varying tiles, biomes, and more. That would make everything nicer! Also some trees as sprites instead of tiles some bushes, some rocks, some benches…

-The UI: what’s the purpose of the hearts, and of the points? Apart from that, pretty solid, I like the status bar for the health. It’s missing a title screen, too.

-Enemies. Only one enemy variant. Of course this is a demo, but more enemies would be greatly appreciated. It’s a good enemy though, and the fact that it’s a cat makes a lot of sense. Also, destroying the enemy doesn’t seem to be possible as of now? By the way, you should use the character extension here as well and make the cat some animations!

-Physics: Barkley’s jump feels unnatural, and I often get frustrated since he/she doesn’t reach the ground as soon as I would like him/her to. I usually set the AY to 500. This seems to make jumping in platformers feel smoother, in my opinion.

-Now, the music. The music is okay at first, but after a while it becomes repetitive and a tad annoying. The music for changing levels is, somehow, amazing! It’s a prize to hear it, one of my objectives is to finish the level to hear that little melody! That two-measure piece makes me happy! Keep it in, I say! Also, sometimes the music gets all jumbled. Remember to use the stop sounds every once in a while where necessary, no to mention at the start of an on start block so that the music doesn’t blend every time you reset the game!

-A bit of gameplay criticism. As of now, the game isn’t very long, but having to restart after losing your health will get frustrating for your players. Unless you’re aiming for a hardcore experience, I recommend adding checkpoints or at least a Mario-esque lives system.


Checklist!

  1. Improved introduction.
  2. Improved Barkley animations with Character Animations extension.
  3. Either add outline to tilemap or remove outline from Barkley.
  4. More organic tilemaps with more tiles, curves, interesting sites, changing biomes, sprite decorations…
  5. UI: give purpose to or remove the hearts and points.
  6. Title screen!
  7. More enemies along with animations. Destroying these enemies, too.
  8. Improved jump physics (ay 500 recommended)
  9. Music should be improved. Or seek help, as you are now. Keep the changing level sequence, though! Add some stop sounds block to stop music from mixing.
  10. Checkpoints or a Mario-esque lives system, unless otherwise intended.

Well, that’ll be all! I hope this is useful!

Bye!

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You could use score.

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@Fixitude can I use the background from you’re game? (I would modify it to fit my games theme)

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Sure! :smile:

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This is very useful so far I havent had much time to code this game in the past 2 days but I have made so progress on what you said (thank you very much for the feedback) But with the Character Animations extension it doesn’t work I was hoping if you have any spare time you could take a look and try and fix the animations? https://arcade.makecode.com/S07582-29994-20049-86543 Here is the link (The problem is that on right button pressed it is supposed to animate and on left but it isn’t I don’t know if that problem is with make code or with the extension or even my stupidity but I was hoping you could take a look at it and tell me what’s wrong. :smiley:

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Maybe try using the block on top instead of the stuff on the bottom? You can add it directly into the on start.

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Thank you so much for that suggestion now it works :smiley:

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Here is the updated version of my game so far

Special Thanks to Agent Boom and all the play testers who have helped so far

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Thanks @Fixitude :smiley: (I assume that you said that for me)

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