I am just wondering whether it is possible to move the location of lives and the countdown timer. In my game I would rather have it at the bottom of the screen, as the player keeps moving up in the tile map.
I suppose I could build an extra row at the top, and prevent the player from moving there.
You could add a text sprite at the bottom.
I was thinking about that as well, but then I realized I wouldn’t see the sprites at the top or bottom, unless I had them scroll, like what the camera does. Since game and info have all those items options set for you, it would be a look a work NOT to use them.
In the end I added an extra row at the top, so when the player moves to the top of the tile map, the HUD elements fit perfect in there as well.
You could just set the relative to camera flag.